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The Iron Wraths are a Loyalist Space Marine Chapter of the Adeptus Astartes created during an unknown Founding as a Successor of the brutal and unforgiving Iron Hands. The Iron Wraths are a fleet-based chapter lead by Forge Lord Bal Malzakos.

The Chapter consists of approximately 1,000 Marines, specializing in Heavy Siege and Psychological Warfare. Their battle cry, "The Pure are Forged, the Weak are Born," reflects their belief in strength and discipline.

Pragmatic, cold, and brutal in their approach, the Iron Wraths utilize overwhelming firepower and psychological tactics to demoralize their enemies before engaging in direct combat. They believe in achieving victory at any cost, often employing ruthless strategies that prioritize efficiency and effectiveness over mercy.

Chapter History

Founding

The precise founding of the Iron Wraths is shrouded in mystery, much like many Chapters born during the later foundings. Official Imperial records state that they are a successor Chapter of the Iron Hands, inheriting much of their parent Chapter's focus on cold logic, mechanized augmentation, and battlefield efficiency. However, the Iron Wraths themselves have been known to omit or obscure details about their origins, as their Chapter keeps much of its internal workings highly secretive.

Rumors abound within the Adeptus Administratum that their founding occurred during the tumultuous days following the Horus Heresy, but other reports suggest they may have emerged as part of one of the more recent foundings, tasked with safeguarding critical sectors of the Imperium from Xenos and Chaos incursions.

Like their progenitors, the Iron Wraths maintain close ties with the Adeptus Mechanicus. Their Chapter forges are home to some of the most advanced bionics and weaponry in the Imperium, much of it created through cooperation with the Mechanicum. The Wraths frequently deploy alongside Skitarii legions and other Mechanicus forces, and they are known for maintaining a near-religious reverence for the purity of the machine.

Their bonds with the Mechanicus were further solidified following the Cantor Rites Conflict, where they assisted a Forge World in repelling a Dark Mechanicum incursion. In the aftermath, the Iron Wraths gained access to rare technologies, which further enhanced their siege warfare capabilities and mechanized armory.

The Iron Wraths continue to be deployed across the galaxy in some of the most brutal and protracted campaigns. Their combination of devastating firepower and psychological warfare has made them an invaluable asset in breaking sieges, subjugating rebellious worlds, and crushing enemies of the Imperium.

The Chapter’s unyielding belief in the weakness of flesh and the purity of iron has earned them both admiration and fear from other Astartes and Imperial forces. While their methods are sometimes seen as cold and inhuman, the results they achieve on the battlefield are undeniable.

The Iron Wraths remain steadfast in their purpose: to forge strength from the fires of war and to purge the weakness of flesh wherever it may be found.

Notable Campaigns

The Iron Wrath Crusades From their earliest campaigns, the Iron Wraths quickly distinguished themselves through their unrelenting use of heavy firepower and psychological warfare. Their first major conflict, known as the Thornwell Rebellion, saw the Iron Wraths deployed to suppress an Imperial world that had fallen to rebellion. With their artillery strikes and psy ops, they quickly broke the will of the rebellion’s leaders. The Chapter's warriors used misinformation and strategic strikes to create the illusion of overwhelming power, breaking the planet's defenses before a full-scale invasion could be launched.

This campaign set a pattern for their future deployments: precision bombardments followed by cold, calculated psychological warfare to shatter enemy morale before the first line of troops even landed. These tactics would become their signature approach to war.

The Siege of Carceris Prime

One of the most celebrated campaigns in Iron Wraths history is the Siege of Carceris Prime, a fortress world that fell under siege from a vast Waaagh! led by the infamous Ork Warlord Grimlug Skullkrakka. The Imperial defenders had already lost hope as wave after wave of greenskins assaulted their fortifications. The Iron Wraths were dispatched to break the siege.

Tactical Approach

Employing their expertise in siege warfare and psychological manipulation, the Iron Wraths first disrupted the Ork supply lines and destroyed key strongholds with pinpoint artillery strikes. Their heavy siege tanks played a crucial role in neutralizing enemy fortifications, paving the way for a more coordinated offensive.

Psychological Warfare

Simultaneously, they sowed fear and confusion among the Orks by jamming their communications and broadcasting terrifying warnings of impending annihilation. The Iron Wraths crafted sinister audio and visual messages, exaggerating the power and fury of their own forces. Grimlug’s once confident forces became increasingly paranoid and disorganized as whispers of doom spread through the ranks, further destabilizing their already chaotic approach to warfare.

Final Assault

When the Iron Wraths finally launched their assault, the Orks were a shattered and demoralized force. With their enemies in disarray, the Chapter was able to claim victory with surgical precision. The Iron Wraths methodically dismantled the remaining greenskin forces, leveraging their firepower and tactical discipline to ensure a swift and decisive conclusion to the siege.

Legacy

The success at Carceris Prime not only restored hope to the beleaguered Imperial defenders but also solidified the Iron Wraths’ reputation as masters of siege warfare and psychological operations. Their ability to manipulate the battlefield's emotional landscape proved pivotal in ensuring victory against overwhelming odds, further entrenching their ethos of cold efficiency and relentless determination.

The Red Purge of Sargoth

The Iron Wraths have been deployed on multiple occasions to combat threats to Imperial worlds, but few operations are as infamous as the Red Purge of Sargoth. In this campaign, the Iron Wraths were tasked with eliminating an insidious Genestealer Cult that had spread across the hive cities of Sargoth. Rather than engaging in an immediate open conflict, the Iron Wraths waged a slow war of attrition, using targeted strikes to eliminate key cult leaders and psychological tactics to turn elements of the population against the cultists.

Psychological Operations

The Chapter’s psyops involved spreading misinformation and fear through Imperial channels, causing wide-scale panic among the population and leading to internal purges against suspected cultists. They leaked fabricated reports claiming that the cultists were planning mass sacrifices, igniting fear and distrust among the citizens. This manipulation of information led to widespread accusations and violent confrontations between loyal citizens and suspected cult members, effectively weakening the cult's support base.

Final Assault

The final assault, after weeks of psychological and physical bombardment, was swift and devastating. The Iron Wraths descended upon the remaining cult strongholds with overwhelming firepower, using their heavy siege tanks and artillery to dismantle defenses and crush any remaining resistance. The coordinated effort resulted in the total annihilation of the Genestealer Cult on Sargoth, restoring Imperial control over the hive cities.

Legacy

However, the campaign left behind a bitter legacy, as many innocent lives were lost in the chaos that ensued from the Iron Wraths' ruthless tactics. While the mission achieved its objective, it also raised ethical questions about the methods employed by the Iron Wraths, further solidifying their reputation as a Chapter willing to tread the line between righteousness and ruthless pragmatism. Other Imperial forces looked on with a mixture of awe and apprehension, recognizing that the Iron Wraths would stop at nothing to ensure the survival of the Imperium, even if that meant sacrificing their own moral compass in the process.

The Cleansing of Qalaxis Prime

One of the most significant campaigns in the Iron Wraths' history was the Cleansing of Qalaxis Prime, a brutal war against the forces of Chaos. Qalaxis Prime, once a thriving industrial world within the Segmentum Obscurus, had fallen to a Chaos Cult that quickly turned the planet into a bastion of corruption. The cult, led by a powerful warband of the Word Bearers Traitor Legion, had summoned daemonic forces and launched a war of terror against the surrounding systems. The Iron Wraths were dispatched to reclaim the world and purge the taint of Chaos from its surface.

Siege and Psychological Onslaught

True to their doctrine of overwhelming firepower and psychological warfare, the Iron Wraths did not launch a direct assault immediately. Instead, they initiated a long siege, targeting key infrastructure and choking off resources to the Chaos forces, slowly tightening their grip around the planet. The Chapter's fleet, led by their flagship The Unyielding Hammer, executed a series of calculated bombardments, destroying supply lines and obliterating any attempts by the Word Bearers to summon further daemonic reinforcements.

During this time, the Iron Wraths employed their psychological warfare to its fullest extent. The Chapter’s Librarians infiltrated the vox frequencies of the Chaos forces, broadcasting distorted messages of doom, betrayal, and the inevitable destruction of their leaders. With the Iron Wraths' emotionless voices delivering chilling declarations of annihilation, many Chaos cultists turned on each other or fled in terror, their morale shattered before the final battle had even begun.

Final Assault

Once the planet had been sufficiently weakened, the Iron Wraths launched their ground assault, deploying heavy siege units and mechanized forces. The Wrath of Iron, their siege-focused Battle Barge, led the bombardments, breaking open the enemy’s strongholds with unrelenting firepower. The traitor Astartes of the Word Bearers fought back with daemonic reinforcements and dark sorcery, but the Iron Wraths were relentless.

Their emotionless, cold efficiency allowed them to wade through waves of Chaos, unaffected by the warp-spawned horrors that would break lesser warriors. The Rites of Pure Thought and Clear Thought had prepared them for this, suppressing fear and hesitation. The Iron Wraths destroyed the planetary stronghold of the Chaos forces, executing the cult leaders and casting down their daemonic allies in a series of decisive battles.

Victory and Aftermath

By the end of the campaign, Qalaxis Prime had been reduced to a wasteland of rubble and scorched earth, but the forces of Chaos had been utterly annihilated. The Iron Wraths executed any surviving Chaos worshippers and began a systematic cleansing of the planet, ensuring no trace of the Warp’s influence remained.

The Cleansing of Qalaxis Prime is remembered as a testament to the Iron Wraths' methods—cold, calculating, and utterly devoid of mercy. Their ability to break both the minds and bodies of their enemies earned them a fearsome reputation, and this victory solidified their standing as a Chapter willing to wage war not just with bolter and blade, but with terror and precision.

Chapter Gene-Seed

The gene-seed of the Iron Wraths is nearly identical to that of their progenitors, the Iron Hands. This close genetic lineage has ensured that the Iron Wraths exhibit many of the same core traits, including a reliance on cold logic, resilience, and mechanical augmentation. Over the millennia, the stability of this gene-seed has allowed the Iron Wraths to maintain their combat effectiveness without succumbing to mutations or degradation.

Cold Logic, Heavy Firepower, and Psychological Warfare

The Iron Wraths, like their genetic forebears, are known for their emotionless, logical approach to warfare. Their battle tactics often center around calculated precision and overwhelming force. However, where the Iron Wraths distinguish themselves is in their dual emphasis on heavy firepower and psychological operations (psy ops). They employ devastating long-range artillery, powerful mechanized infantry, and siege tactics that break the enemy both physically and mentally.

  • Heavy Firepower: The Iron Wraths'prioritize the use of overwhelming firepower, employing heavy weaponry and mechanized units to dominate the battlefield. This emphasis on firepower reflects their belief in the superiority of machines and unrelenting pressure. In battle, they rely on calculated bombardments and heavy armaments to annihilate their enemies, leaving no room for weakness or mercy.
  • Psychological Operations (Psy Ops): In addition to their brute force, the Iron Wraths are masters of psychological warfare. Their cold, emotionless demeanor is a weapon in itself, often unnerving their enemies. They engage in psy ops to demoralize their opponents long before the first shot is fired. This can include strategic misinformation, manipulation of enemy communications, and the calculated use of fear to make their enemies doubt themselves or feel isolated. When combined with their heavy firepower, this approach ensures that their enemies are mentally broken as well as physically defeated.

Obsession with Augmentation

As with their progenitors, the Iron Wraths hold the belief that flesh is inherently weak and only through bionic augmentation can a Space Marine achieve true strength. Many among their ranks undergo extensive mechanical enhancement, replacing their limbs, organs, and even parts of their minds with machine components. This mechanical nature allows them to suppress emotion and focus on efficiency in battle, further enhancing their ability to conduct psychological warfare.

Minor Deviations

Although their gene-seed remains almost identical to that of the Iron Hands, the Iron Wraths have evolved in some distinct ways. Their emphasis on psychological operations sets them apart from their predecessors, giving them an edge in battles where morale and perception are key factors. Additionally, their greater focus on firepower, particularly in siege and long-range engagements, showcases a tactical evolution that makes them highly effective in war zones where precision bombardment and mental dominance are crucial.

Chapter Doctrine

Doctrine and Ideology

Throughout their history, the Iron Wraths have remained dedicated to their core belief that "The Pure are Forged, the Weak are Born." This ideology drives their pursuit of physical and mental perfection through mechanical augmentation. Every battle serves as a test of their purity, where only those who demonstrate the strength of iron are worthy of survival. To the Iron Wraths, the flesh is a temporary vessel—one that must be replaced when it falters. True potential is achieved through the purity of iron and cold, calculated logic.

Internally, the Chapter adheres to strict hierarchical and meritocratic structures. Their Librarians and Iron-Chaplains play significant roles in reinforcing the Chapter’s stoic and mechanical outlook. These figures are not only spiritual leaders but key architects of the Chapter's psychological operations, using mental conditioning to ensure that every warrior remains focused, unfeeling, and mechanically precise in both thought and action. This relentless pursuit of perfection has led some to whisper that the Iron Wraths are more machine than man—a notion they neither confirm nor deny.

The Iron Wraths are known throughout the Imperium for their cold, calculating, and almost robotic approach to warfare. Their relentless dedication to logic and efficiency leaves little room for the human qualities seen in other Chapters. This detachment is not just cultural but deeply ingrained in their minds through their rigorous mental conditioning and augmentations. They view emotions as a hindrance to effectiveness and efficiency, leading to the suppression of emotional responses through their rites.

Two significant rites within the Chapter—the Rites of Pure Thought and the Rites of Clear Thought—serve to strip away emotional impulses and reinforce their machine-like precision. Many battle-brothers undergo these rites, emerging with their emotions suppressed, making decisions based purely on tactical advantage and cold logic. This mental conditioning, paired with extensive physical augmentation, gives them a reputation as one of the most unfeeling and methodical forces in the Imperium.

On the battlefield, this manifests in their ability to conduct operations with chilling efficiency. Whether utilizing heavy firepower or engaging in psychological warfare, the Iron Wraths view combat as a series of equations to be solved—where the enemy is reduced to variables to be eliminated. This coldness ensures that their strategies are brutally effective, with no regard for mercy or emotional response.

To the Iron Wraths, this is the ultimate expression of their belief. They see themselves as pure and perfected, having cast aside the weaknesses of flesh and emotion to become something greater—living weapons forged in iron and logic.

Rituals

The Rites of Pure Thought

One of the most defining and unique aspects of the Iron Wraths' doctrine is the Rites of Pure Thought, a ritual that purges excessive emotion and illogical thinking from a Space Marine's mind. This process involves the installation of specialized mental augmentations designed to suppress emotional responses and enhance logical thought patterns. The Iron Wraths believe that emotion clouds judgment and that only through pure, calculated thought can a warrior achieve true combat effectiveness.

Approximately 70% of the Chapter’s battle-brothers undergo the Rites of Pure Thought early in their careers, particularly after surviving a significant battle or completing their initial training. These warriors emerge from the rites with heightened tactical acumen, able to make decisions with the cold detachment of a machine. Those who undergo this ritual are often tasked with leadership roles in battle, as their emotionless focus makes them highly effective in the field of strategy and command.

Rites of Clear Thought

While the Rites of Pure Thought strip a Space Marine of excess emotion, the Rites of Clear Thought are considered an even more extreme measure. This ritual further augments the mind, eradicating not only emotional impulses but also personal ambition, doubt, and all lingering traces of the flesh's weakness. Marines who undergo this rite become paragons of logical thought, wholly focused on efficiency, combat perfection, and loyalty to the Chapter’s ideals.

Only a select few, approximately 15% of the Chapter, ever complete the Rites of Clear Thought. This rite is reserved for those who have proven themselves both physically and mentally flawless in their service to the Chapter. These individuals are often promoted to the highest ranks of the Iron Wraths, becoming Captains, Iron-Chaplains, or even Dreadnoughts who continue to serve the Chapter beyond death. They are feared not just for their prowess in battle but for their machine-like detachment, often earning the moniker "The Cold Forged" within the Chapter.

Philosophy Behind the Rites

The Iron Wraths believe that these rites are essential to achieving purity of thought, an extension of their motto: "The Pure are Forged, the Weak are Born."To them, the mind is as prone to weakness as the flesh, and only through mechanical augmentation can both be perfected. Those who reject or fail the rites are often viewed as flawed, unable to reach the Chapter's ideal of perfection. This rigid philosophy fuels the Iron Wraths commitment to logic and war, making them one of the most relentless and emotionless forces within the Imperium.

Philosophy

The Iron Wraths adhere to a doctrine of cold hatred, believing emotions are flaws that compromise efficiency. They reject empathy outright, seeing it as a gateway to hesitation and weakness. Their philosophy is rooted in the conviction that only through the eradication of emotion can a warrior achieve true precision and effectiveness on the battlefield. Mercy and hesitation have no place in their conduct—whether in battle or in command.

Rejection of Empathy

Empathy is seen as a liability. A warrior who feels sympathy can become distracted, delaying execution or sparing those who should be purged. The Chapter considers preserving the weak a betrayal of the Emperor’s vision, believing only the strong are worthy. Marines undergo intense mental conditioning to eliminate any trace of pity, ensuring cold pragmatism in every action.

How Emotions Impair Tactical Efficiency

The Iron Wraths believe emotions, whether anger or fear, cloud judgment. Emotional warriors act recklessly or hesitate, compromising tactical precision. The Iron Wraths' hatred is not driven by rage but is a sharpened tool wielded with perfect control. By purging emotions, they ensure every move is deliberate and every decision focused solely on achieving victory.

Combat Doctrine and Tactics

The Iron Wraths specialize in siege warfare and psychological operations, combining overwhelming firepower with psychological manipulation to crush their enemies. Their doctrine emphasizes attrition warfare—grinding down the enemy through relentless attacks and demoralization campaigns.

Psychological Operations (Psy Ops)

The Iron Wraths excel in breaking their enemies long before combat begins. They deploy tactics designed to disrupt, confuse, and instill fear:

  • Misinformation Campaigns:Infiltrating enemy communications, the Iron Wraths spread false orders and create confusion within command structures. This disrupts coordination and forces indecision.
  • Fear Tactics:Public displays of brutal force—such as executing leaders or spreading rumors of annihilation—generate fear and anxiety within enemy ranks.
  • Demoralization:By targeting key figures, supply lines, or strategic positions, the Iron Wraths aim to destroy morale, making the enemy feel hopeless before engaging in direct combat.

Throughout their history, the Iron Wraths have not only relied on their overwhelming firepower but also on their mastery of psychological warfare to dominate their enemies. The Chapter has refined the art of terror and mental manipulation, viewing fear as a weapon to be wielded with precision. This emphasis on psychological warfare is seen as an extension of their emotionless philosophy, where the goal is not just to defeat the enemy physically, but to break their spirit before the battle even begins.

The Iron Wraths' Librarians and Chaplains play a key role in this tactic, spreading fear and confusion among enemy ranks through psychic attacks, broadcasts of demoralizing propaganda, and the calculated use of misinformation. They exploit the weaknesses of their enemies' morale, undermining their resolve long before their forces come into direct conflict. On the battlefield, the Iron Wraths are known to broadcast chilling messages, distorted vox signals, or gruesome images to unsettle their opponents.

In several campaigns, the Iron Wraths have crippled enemy forces without needing to engage them fully, as many foes have surrendered or fled in terror after being subjected to their psychological onslaught. These methods have earned them a fearsome reputation, as they are not just relentless warriors but also cold, calculating manipulators of the mind.

Their use of psychological warfare aligns with their belief in efficiency: breaking the enemy mentally can often achieve victory without the need for prolonged, resource-draining battles. In their eyes, a demoralized foe is already a defeated one.

Questionable Methods in Psychological Operations

The Iron Wraths are known for employing questionable methods in their psychological operations, often embracing tactics that many other Chapters would deem unethical or overly extreme. They believe firmly in the doctrine that the ends justify the means, leading them to utilize propaganda, intimidation, and even deception to achieve their objectives. Their psyops can involve manipulating information to mislead enemies, fabricating false narratives about their capabilities, or broadcasting unsettling imagery and messages that prey on the fears and doubts of their opponents.

While these tactics can yield significant advantages in combat, they often draw criticism from their fellow Space Marine Chapters, who may view such methods as dishonorable or contrary to the ideals of chivalry that many uphold. Some see the Iron Wraths as crossing moral lines that should remain inviolate, leading to tension and distrust in relations with more traditionally minded Chapters. For instance, the Dark Angels or Imperial Fists may express disdain for the Iron Wraths' willingness to manipulate the battlefield narrative through fear and psychological terror, regarding it as a degradation of the Astartes' noble warrior ethos.

Despite this, the Iron Wraths remain steadfast in their belief that the effectiveness of their operations and the ultimate goal of securing victory for the Emperor justify their controversial methods. They view their actions as a necessary evolution of warfare in a galaxy filled with threats, where the survival of humanity often necessitates embracing darker tactics in the pursuit of a greater good.

Siege Warfare Expertise

The Iron Wraths thrive in prolonged engagements, wearing down enemies over time. They employ heavy weapons, artillery, and fortification-busting tools to breach even the toughest defenses. Their Marines excel in harsh, static battlefields such as urban ruins or trench networks, where endurance and firepower determine success.

Key tactics include:

  • Relentless Attrition: Constant pressure is applied, exhausting the enemy through sustained attacks.
  • Precision Firepower: They deploy heavy bolters, grav-weapons, and advanced targeting systems to obliterate enemy positions with surgical accuracy.
  • Complete Annihilation: Once a siege begins, surrender is not an option. The Iron Wraths' philosophy ensures the enemy will be utterly destroyed, leaving no survivors or avenues for retreat.

Their mastery of both psychological operations and siege warfare makes them a terrifying force, capable of breaking enemies both mentally and physically.

Emotionless Hate, Efficiency, and Fanaticism

The Iron Wraths believe that emotions, especially compassion and fear, are weaknesses that hinder efficiency and cloud battlefield judgment. Their philosophy revolves around a calculated form of emotionless hate, which they channel to drive their actions without the distractions of passion. This hate serves not as a reckless rage, but as a finely honed tool, enabling them to achieve victory with ruthless precision.

Their warfare is goal-driven, with every action and decision centered around achieving maximum efficiency and tactical superiority. Augmented through the Rites of Pure Thought and Clear Thought, many of the Iron Wraths have had their emotional responses almost entirely suppressed, leaving only the cold logic needed for victory.

At the same time, the Chapter is fanatically devoted to the Emperor and the Omnissiah. They see their service as a way to glorify the Emperor's will and the Machine God's power. Additionally, every victory is also a tribute to Ferrus Manus, their progenitor, whose legacy of relentless strength and machine-like perfection they seek to uphold.

The Iron Wraths see themselves as the wrath of the machine, the retributioners of cold iron, bringing mechanical justice to the enemies of the Imperium. Their every strike is an expression of their machine-like purity, purging weakness and crushing their foes with unrelenting precision.

Long Term Plans

The Iron Wraths have established a comprehensive framework for their long-term goals and aspirations, shaped by their philosophical outlook and strategic mindset. These objectives are aimed at ensuring the Chapter's survival, enhancing its capabilities, and solidifying its place in the broader narrative of the Imperium.

  1. Pursuit of Perfection:
    • Enhanced Augmentation: The Iron Wraths aim to develop new forms of mechanical and biological enhancements that surpass existing limitations. This includes seeking rare materials and advanced technologies that can improve their augmentations, as well as researching the integration of advanced AI systems into their war machines. They envision a future where every battle-brother is not just a warrior but a near-unstoppable force of nature, embodying the epitome of martial perfection.
    • Training and Indoctrination: The Chapter plans to refine its training programs to ensure that all recruits are indoctrinated into their philosophy of cold logic and efficiency. This includes a rigorous regimen of both physical and mental conditioning, aimed at suppressing emotional responses and reinforcing their belief in the superiority of mechanical augmentation.
  2. Expansion of Influence:
    • Strategic Alliances: The Iron Wraths intend to forge alliances with other Imperial factions, including the Adeptus Custodes and select Imperial Guard regiments, to create a network of like-minded allies. These alliances would focus on shared technological and tactical objectives, allowing for cooperative operations that leverage their strengths.
    • Terraforming and Industrialization: They aim to identify and transform key planets into industrial hubs for the Chapter, equipped with facilities for manufacturing advanced war machines and augmentations. By establishing a manufacturing base, the Iron Wraths would enhance their logistical capabilities, enabling them to sustain prolonged campaigns without relying heavily on external supply lines.
  3. Redemption of the Imperium:
    • Cultural Reformation: The Iron Wraths seek to influence the broader Imperial culture by promoting their philosophy of emotional detachment and logical warfare. They plan to disseminate their doctrines through seminars, training sessions, and even by embedding their Astartes within other military organizations to demonstrate the effectiveness of their methods.
    • Historical Record-Keeping: The Chapter intends to document and publicize their successes, framing them as case studies for other Imperial forces to learn from. By establishing a detailed archive of their battles and strategies, they aim to serve as an example for others to emulate.
  4. Preparation for the Future:
    • Research and Development: The Iron Wraths plan to establish dedicated teams focused on the research and development of advanced weaponry and technology. This initiative includes experimenting with new types of munitions, vehicle designs, and possibly even fielding prototype weapons that could redefine their approach to warfare.
    • Intelligence Networks: They seek to create a robust intelligence network that allows them to monitor emerging threats and identify potential allies or enemies before they become significant concerns. This network would involve espionage, reconnaissance missions, and the integration of information from allied forces, ensuring they remain one step ahead of their adversaries.
  5. Expansion of their Fleet:
    • Naval Dominance: The Iron Wraths aim to expand their fleet by securing additional Battle Barges and Strike Cruisers. This naval expansion would allow them to project power across larger areas of space and respond more effectively to threats. Plans include negotiations with the Adeptus Mechanicus for advanced shipbuilding technologies and exploring new sources of funding or resources to support this endeavor.
    • Training Naval Crews: As their fleet expands, the Iron Wraths plan to develop specialized training programs for their naval crews, focusing on coordination with ground forces and enhancing their combat capabilities during planetary invasions. This will ensure that their ships can function seamlessly with their Astartes during operations.
  6. Legacy and Continuity:
    • Succession Planning: The Iron Wraths recognize the importance of planning for their future beyond the current generation. They intend to establish a comprehensive succession plan to ensure that their philosophies and technologies are preserved and passed on to future generations. This may involve creating a council of veteran Astartes who oversee the Chapter’s strategic direction and ensure continuity in their core beliefs.
    • Rites of Passage: The Chapter plans to formalize its rites of passage for new recruits, ensuring that each new generation is indoctrinated into their beliefs and equipped with the skills necessary to carry on the Chapter’s legacy. These rites will not only focus on physical prowess but also on understanding the importance of logic and detachment in battle.

Chapter Fleet

The Iron Wraths maintain a formidable fleet composed of three Battle Barges, five Strike Cruisers, and numerous escort vessels, which reflects their cold, pragmatic approach to warfare. While based on the feral world of Medusa, much of their Chapter’s power is projected through this fleet, enabling them to conduct campaigns across the galaxy with relentless efficiency.

Their fleet is specifically geared toward durability and firepower over speed, mirroring the Iron Wraths’ ground tactics of overwhelming force and precision. The two Battle Barges serve as mobile fortresses, providing both command capabilities and siege firepower, while the five Strike Cruisers handle rapid deployments and tactical flexibility in their operations. These ships are supported by a large number of Gladius-class Frigates and other escort vessels, offering protection and additional firepower to the larger ships.

Key vessels in the fleet include:

  • The Unyielding Hammer: The Chapter’s flagship, a heavily modified Battle Barge designed for both fleet command and planetary invasion. The Unyielding Hammer is renowned for its immense firepower, housing an array of macro-cannons, plasma projectors, and siege torpedoes. It also serves as a mobile fortress, capable of sustaining the Chapter’s operations independently for extended campaigns.
  • The Forgemaster’s Will: A Strike Cruiser dedicated to supporting the Chapter’s ground forces with swift deployment capabilities. It specializes in orbital bombardments and the rapid insertion of siege troops, allowing the Iron Wraths to strike strategic points with mechanical precision.
  • The Wrath of Iron: A siege-focused Battle Barge, equipped with advanced void shields and an array of long-range weapons. This vessel is known for its ability to endure prolonged space battles while delivering devastating firepower to enemy fleets or ground installations.
  • The Iron Fortress: The third Battle Barge in the fleet, the Iron Fortress is built for durability and support in prolonged engagements. It features reinforced armor and advanced repair systems, ensuring that it can remain operational even under heavy fire. This vessel serves as a bastion for the Iron Wraths during major campaigns, providing both command capabilities and heavy artillery support.

Chapter Relics

The Iron Wraths possess a select few relics that embody their ideology of mechanical perfection and brutal efficiency. While not many in number, each relic serves a vital role in their operations and is revered by the Chapter:

  • The Iron Mantle: A unique suit of Artificer armor, enhanced with advanced mechanical augmentations. This relic is worn by the Chapter Master, Bal Malzakos, and is said to enhance both his combat prowess and tactical awareness. The Iron Mantle is a symbol of the Chapter’s belief in the fusion of man and machine.
  • The Cogitator of Precision: An ancient data-slate that houses extensive tactical information and battle algorithms. This relic is used by the Chapter's strategists to analyze battlefields and devise efficient plans of attack, ensuring that every engagement is approached with cold logic and unyielding calculation.
  • The Relic Bolter, “Forged Judgement”: A master-crafted bolter that has been passed down through generations of the Iron Wraths. It is imbued with machine spirit enhancements, allowing it to fire with unerring accuracy and devastating force. This weapon is a prized possession among the Chapter's veteran warriors.

Notable Iron Wraths

Chapter Master

Forge Lord Bal Malzakos is a figure of great renown within the Iron Wraths, known for his masterful skill in both leadership and augmentation technology. Under his rule, the Chapter has experienced immense success on the battlefield, pushing their philosophy of machine-like precision and overwhelming firepower to new heights.

Malzakos’ prowess in augmentations is one of the defining traits of his leadership. A master of the fusion between flesh and machine, he is heavily augmented, perhaps more so than any Chapter Master before him. His own body has been significantly altered to reflect the Chapter’s belief in mechanical perfection, with much of his physical form replaced by bionics designed for maximum efficiency in combat. His right arm, a custom-built servo-limb, is capable of crushing through armor, while his optic enhancements allow him to calculate firing solutions and battlefield tactics in mere moments.

As a leader, Forge Lord Malzakos is revered for his cold, calculating mindset. His strategic brilliance and ability to adapt to the ever-changing tides of war have earned the Iron Wraths multiple victories, particularly in siege campaigns and long-term engagements. He is not just a figurehead but a hands-on leader, frequently overseeing mechanical upgrades for the Chapter himself. His personal forge within the Chapter's fleet is the birthplace of some of their most advanced and deadly war machines, as well as the customized augmentations many of the Iron Wraths' battle-brothers bear.

One of Malzakos' greatest successes came during the Cleansing of Qalaxis Prime, where his leadership and psychological warfare tactics broke the morale of the Chaos forces, ensuring a decisive victory. His focus on maximizing efficiency has also allowed the Chapter to minimize losses, operating with mechanical precision and discipline. Through his augmentation expertise and tactical genius, Forge Lord Bal Malzakos has pushed the Iron Wraths to embody their creed: the pure are forged, the weak are born.

1st Company Iron Chaplain

The Iron Chaplain of the Iron Wraths 1st Company is a fearsome figure, embodying both the spiritual rigor and the mechanical purity that define the Chapter. Known as Chaplain Moryx the Cold, he serves as both the spiritual guide and disciplinarian for the veteran warriors of the 1st Company, ensuring that their faith in the Emperor, the Omnissiah, and Ferrus Manus remains unshakable.

Moryx is unlike most traditional Chaplains, in that his sermons and litanies are delivered with an emotionless monotone, devoid of the fire and passion seen in other Chapters. He believes that the strength of the Iron Wraths lies not in their emotions but in their ability to eliminate them. His duty is to enforce this belief, constantly pushing the Chapter’s veterans to abandon any lingering traces of humanity and embrace the cold, logical mindset that drives their war efforts.

Moryx’s mechanical augmentations are extensive, even by the standards of the Iron Wraths. His entire left arm has been replaced by a servo-limb capable of handling his Crozius Arcanum, a brutal weapon modified for increased impact in battle. His skull has been cybernetically reinforced, giving him a permanent, cold, iron visage. His augmetics include data-processing cogitators linked directly to the Chapter’s war protocols, allowing him to issue commands with the same precision as a battle computer.

Beyond his spiritual duties, Chaplain Moryx is known for leading some of the most decisive assaults in Iron Wraths history. During the Siege of Ironhold, he personally led a Terminator strike force deep into enemy-held territory, where he executed a flawless assault on a Chaos fortress, purging the traitor forces with machine-like precision. His unyielding resolve and mastery of siege tactics have made him a key figure in the Chapter’s continued success.

In battle, Moryx is cold and methodical, echoing the Iron Wraths' war doctrine. His presence inspires the veterans under his command to fight with even greater focus, pushing aside fear and doubt. His sermons are simple but brutal: purge weakness, exalt iron, serve the Emperor through perfection. Under his leadership, the 1st Company stands as the embodiment of the Iron Wraths' cold, calculated efficiency and their drive to become the Emperor's perfect weapons.

Chapter Organization

1st Company - The Iron Elite

  • Type: Veteran Company
  • Description: The Iron Wraths’ 1st Company consists of the Chapter’s most battle-hardened and experienced warriors. These veterans are often equipped with Terminator armor, Cataphractii, or Tartaros pattern, and are deployed in the most dangerous engagements. The 1st Company is also heavily mechanized, with many squads supported by Land Raiders and Spartan Assault Tanks.
  • Specialty: Heavy assault, Terminators, siege breakthroughs.

2nd Company - The Wrathbringers

  • Type: Battle Company
  • Description: The Wrathbringers are the Chapter’s primary battle force, composed of standard Astartes units such as Tactical, Assault, and Devastator squads. This company also includes fast attack elements, such as Land Speeders and Bikes, providing versatile options in open warfare.
  • Specialty: Standard combat operations, battlefield adaptability.

3rd Company - The Iron Phalanx

  • Type: Armored Company
  • Description: The Iron Phalanx is the Chapter’s fully mechanized company, made up almost entirely of tanks and mechanized infantry. This company includes an array of Predator Annihilators, Vindicators, Whirlwinds, and Land Raiders, as well as squadrons of Sicaran Battle Tanks. The 3rd Company is deployed in situations requiring massive firepower and impenetrable armored advances.
  • Specialty: Armored assaults, tank warfare, siege operations.
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An Iron Wraths 4th Company battle brother,

4th Company - The Stormfists

  • Type: Battle Company
  • Description: The Stormfists are focused on tactical adaptability, often deployed in swift strikes and planetary assaults. They are known for their use of Thunderhawk Gunships and Drop Pods, favoring rapid deployment strategies to overwhelm enemy positions.
  • Specialty: Rapid deployment, deep strikes, and shock tactics.

5th Company - The Iron Vanguard

  • Type: Siege and Breach Specialists
  • Description: The Iron Vanguard excels at siege warfare, operating closely with the Armored Company to break through fortified positions. Equipped with heavy weapons teams and siege gear, they excel in demolitions and breaching enemy defenses.
  • Specialty: Siege tactics, fortress assaults, breaching operations.

6th - 9th Companies - Reserve Companies

  • Type: Tactical, Assault, and Devastator Squads
  • Description: These reserve companies are organized in accordance with the Codex Astartes, with Tactical, Assault, and Devastator squads prepared to reinforce any other company or act independently when necessary. They also serve as a pool for replacements for the 1st and 2nd Companies.
  • Specialty: Tactical flexibility, support roles, reinforcements.

10th Company - The Iron Shadows

  • Type: Scout Company
  • Description: The Iron Shadows are composed of the Chapter’s Neophytes and Scouts. These Astartes-in-training are deployed in reconnaissance missions and early engagements to hone their skills before being promoted to a battle company.
  • Specialty: Reconnaissance, infiltration, guerilla warfare.

Chapter Appearance

The Iron Wraths are instantly recognizable on the battlefield due to their distinctive armor and iconography. Their aesthetic reflects their cold, calculating nature and their belief in the supremacy of iron over flesh.

  • Armor Colors: The primary color of their power armor is ashen grey, symbolizing the endurance and resilience of iron. Accents of red, white, and silver highlight their armor, creating a stark contrast that emphasizes their formidable presence. The red represents the bloodshed of their enemies, while silver signifies the purity of their mechanical enhancements.
  • Chapter Insignia: The Iron Wraths’ symbol features a stylized mechanical hand holding a red lightning bolt, indicating the swift and powerful destructive force of their strikes in battle. This hand is encased within a gear cog, a nod to their lineage from the Iron Hands, who also bear similar motifs. This emblem symbolizes the Chapter's affinity with technology and reflects their likely close ties to the Adeptus Mechanicus, highlighting their reverence for the Omnissiah.
  • Shoulder Pads and Banners: The Chapter's shoulder pads are adorned with their insignia, often accompanied by the name of their company or squad, further emphasizing their hierarchy and organization. Banners carried into battle bear the same emblem, along with phrases that resonate with their ideological beliefs, such as their motto, “The Pure are Forged, the Weak are Born.”
  • Aesthetic and Presence: The overall appearance of the Iron Wraths is intimidating, projecting an image of cold efficiency and relentless determination. Their warriors often bear mechanical augmentations, such as bionic limbs or enhanced sensory equipment, which adds to their almost robotic presence on the battlefield. This aesthetic reinforces their reputation as living weapons, perfected through both training and technology.

Relations

Imperium of Man:

The Iron Wraths maintain a strong, albeit distant, relationship with the Imperium of Man. As loyalists, they adhere to the doctrines of the Emperor, but their cold and pragmatic demeanor often makes them seem aloof and unapproachable to other Imperial factions. They are respected for their battlefield prowess and effectiveness, though their tendency to prioritize logic and efficiency over traditional ideals of honor and glory can sometimes create friction with more valor-driven Chapters or forces like the Blood Angels or Space Wolves.

Adeptus Mechanicus:

The Iron Wraths enjoy a particularly close relationship with the Adeptus Mechanicus, largely due to their shared reverence for machinery and technological superiority. Their heavy use of bionic augmentations and their deep reliance on advanced war machines and siege engines have forged strong ties with the Mechanicum. The Chapter often collaborates with Tech-Priests from Forge Worlds, securing access to rare technology and powerful weapons in exchange for aiding in Mechanicus campaigns or technical research.

Iron Hands:

The Iron Wraths maintain a complex relationship with their progenitors, the Iron Hands. As successors of this storied Chapter, they share a deep respect for their heritage and acknowledge the Iron Hands' pivotal role in shaping their identity. The Iron Wraths take pride in their lineage, viewing it as a source of strength and inspiration.

However, ideological divergence has become a defining characteristic of their relationship. While the Iron Hands continue to embrace some aspects of humanity, the Iron Wraths have taken a more radical approach, emphasizing a cold, mechanical ethos that prioritizes emotional detachment and perfection through augmentation. This divergence can lead to friction, as the Iron Hands sometimes perceive the Iron Wraths as overly extreme or fanatical in their interpretation of Ferrus Manus's teachings.

Despite these differences, mutual respect remains a cornerstone of their relationship. The Iron Wraths recognize the foundational principles established by the Iron Hands and see themselves as the next evolution of that legacy. They strive to embody the ideals of their forebears while also seeking to push the boundaries of what it means to be a Space Marine. In this regard, the Iron Wraths view their relationship with the Iron Hands not just as one of admiration but also as a challenge to uphold and expand upon the legacy of Ferrus Manus, ensuring that both Chapters continue to forge their paths in the service of the Emperor and the Imperium.

Other Space Marine Chapters:

The Iron Wraths are often seen as cold and distant by their fellow Space Marine Chapters. Their relentless focus on heavy firepower and psychological warfare, combined with their unemotional and calculating nature, can make them difficult allies. Chapters such as the Ultramarines or Salamanders may find the Iron Wraths’ lack of empathy unsettling, while others like the Raven Guard might appreciate their tactical precision. The Iron Wraths rarely go out of their way to build alliances, but they are respected for their results in combat.

Astra Militarum:

The Iron Wraths' relations with the Astra Militarum are functional but often strained. Their cold and pragmatic approach to warfare contrasts with the human-focused mentality of the Imperial Guard, and their tendency to view flesh as weak sometimes causes tension. Nonetheless, the Iron Wraths will work alongside the Guard when necessary, often providing critical heavy firepower and psychological operations support that can turn the tide of battle.

Inquisition:

The Iron Wraths maintain a careful distance from the Inquisition. While they are loyal to the Imperium and will cooperate with the Ordo Xenos, Ordo Malleus, and Ordo Hereticus when necessary, their calculating and independent nature can occasionally put them at odds with Inquisitorial authority. The Iron Wraths prefer to focus on their own operations without interference, and they have been known to quietly defy Inquisitorial orders when they conflict with the Chapter's objectives.

Enemies of the Imperium:

The Iron Wraths are ruthless in their pursuit of enemies of the Imperium. Whether facing the horrors of the Tyranids, the heretical forces of Chaos, or the xenos menace of the Necrons or Orks, the Iron Wraths apply their cold, efficient warfare to devastating effect. They are particularly known for employing psychological warfare against foes like the Tau or Dark Eldar, weakening their morale and resistance long before direct engagement.

Ruthless Methods and Controversy

The Iron Wraths are no strangers to controversy, particularly when it comes to their ruthless methods in warfare. Their approach often raises eyebrows among other Imperial factions, who view their tactics as extreme and morally questionable. While many Chapters adhere to a strict code of honor and chivalry in combat, the Iron Wraths believe that the ends justify the means, a philosophy that has earned them a reputation for cold pragmatism.

Ethical Implications

Their willingness to employ questionable methods in psychological operations has led to significant ethical debates within the Imperium. Tactics such as spreading misinformation, inciting fear among civilian populations, and using psychological manipulation against their enemies blur the lines between righteous warfare and outright cruelty. These strategies, while effective in achieving tactical objectives, often result in collateral damage and innocent casualties, particularly during sieges. The Iron Wraths are known for civilian casualties in their campaigns, especially when their artillery and bombardments are unleashed on fortified enemy positions. This collateral damage raises moral questions about their commitment to the protection of humanity.

Perspectives from Other Chapters

Other Space Marine Chapters and Imperial organizations often view the Iron Wraths with a mixture of admiration and horror. While some commend their effectiveness on the battlefield, many are wary of their methods. Critics argue that the Iron Wraths risk undermining the very ideals they claim to uphold—the protection of humanity and the preservation of the Emperor's glory. This scrutiny has led to tensions between the Iron Wraths and more honor-bound Chapters, who may see their methods as tarnishing the reputation of the Adeptus Astartes.

Consequences of Ruthlessness

Despite the controversy, the Iron Wraths remain unwavering in their convictions. They believe that their ruthless tactics are necessary to ensure the survival of the Imperium against existential threats. This belief drives them to operate in the shadows, undertaking missions that other Chapters might avoid, reinforcing their image as unyielding protectors who will go to any lengths to fulfill their duty.

In the grand tapestry of the Imperium, the Iron Wraths occupy a unique and often contentious position. Their success on the battlefield is undeniable, yet the moral implications of their actions continue to haunt their legacy, posing the question of whether the cost of victory is worth the toll it takes on their own humanity.

Quotes by Iron Wraths

"Failure is the progeny of weakness, for when the flesh falters, the mind hesitates, and the machine stirs not." -Forge Lord Bal Malzakos.

"In the crucible of siege, the purity of means is naught but folly; for when the walls fall and victory is seized, only the end shall be remembered." - Forge Lord Bal Malzakos during the Red Purge of Sargoth.

"Those who cling to the flesh shall know its frailty, for in denying the machine, they embrace the slow decay of mortality." -2nd Company Iron-Chaplain Hector Belhus.

Quotes About Iron Wraiths

"The Iron Wraths may win their battles, but at what cost? Their methods leave cities in ruins and innocents in the grave. We are not here to wage war on our own people." -Imperial Guard Officer

"The cold logic of the Iron Wraths aligns with the Omnissiah's vision of perfection. If the flesh must be sacrificed for the sake of purity, then so be it. We are all but components in the grand machine of the Imperium." -Adeptus Mechanicus Tech-Priest

"They call themselves the Iron Wraths, but their ruthlessness borders on heresy. The line between protector and executioner grows dangerously thin when they engage in their psychological games. Beware their shadow." -Inquisitor of the Ordo Hereticus

"The Iron Wraths believe they are purifying the Imperium through their unyielding methods. Yet, can a flame of righteousness be lit amidst the ashes of civilian lives? Their faith in the Emperor is commendable, but their actions beg for redemption." -Ecclesiarch

Iron Hands Successor Chapters
2nd Founding Iron GorgonsIron HarbingersTemplars of Iron
3th Founding Atomic Gladiators
4th Founding Death ChampionsIron CrowsKnights of the Iron CovenantPale Mourning Star ClanShields of the Void
5th Founding Warmachines
6th Founding Steel Scions
7th Founding Hellhounds
8th Founding Iron Depurators
9th Founding Iron SightsVoidsteel Revenants
10th Founding Black ThornsFerrus' ChildrenIron Retributors
11th Founding Blood GuardKaraashi Arbiters
12th Founding Iron WardensShadow Claws
13th 'Dark' Founding Hurricane Blades
14th Founding
15th Founding
16th Founding
17th Founding Perditors
18th Founding
19th Founding
20th Founding
21st 'Cursed' Founding Brazen BullsCorrosive ThornsNeimerel SonsNemean BrotherhoodObsidian TalonsPalatine SonsThe Prometheans
22nd Founding Wooden VityazToxic Claws
23rd 'Sentinel' Founding Astral FistsFerric BullsFists of the GorgonGilded KnightsPyre GuardsSilver HammersSteel CrusadersStorm Paragons
24th Founding Star Crusaders
25th 'Bastion' Founding Crystal DragonsSteel Tempests
26th Founding Sons of Iron • *Iron Gaze
Ultima Founding Crimson TenthExcarnatorsEyes of FerrusFatebringersFerric KingsFurnace GuardIron StrategoiKoimeterion KnivesPatriarchs of IronRuinersSteel KindredSteel ParagonsSteel Redemptors
Unknown Foundings DominatorsExecutorsGorgons of ExtinctionIron BloodIron RevenantsIron WrathsMasters of SaltOmniscionsQuartermastersRound TableSons of RaptureSteelscale WyvernsWar Shields
Renegades Cogs of WarGhast KnightsGrey GorgonsIron GauntletsIron InvictorsMelded OnesShadow ScourgesScholari BrotherhoodSilver Swords
[Source]


Unknown Founding Space Marine Chapters
A
Abbots of AbsolutionAghori MarinesAnacondasAngels Herald • ✴ Angels InfernusAngels VampiricAngels VehementAngels of RepentanceAngels of RuinAngels of SilenceAngels of SlaughterAngels of UlanAngels of the DamnedArbiters of PenanceArchangels* • Ardent SwordsAsh SoldiersAshen AngelsAshen HeraldsAshen RaidersAshen ThanesAstral ArbitersAstral SmithsAstral SerpentsAzure Butchers
B
Baleful BoarsBlack WolvesBlades of OnyxBlades of the WolfBleeding Moon HuntersBlood GriffinsBlood HoundsBlood HuntersBlood JaguarsBlood JawsBlood ReapersBlood WightsBlood of VulkanBloodswornBloody PeripateticsBlue RavensBronze GuardiansBrotherhood of ShadowsBrothers UnsungBulls of Retribution
C
Carnodon WardensCaustic CherubimCelestial StarsChalice HeraldsChancellors of GenesisCharybdis AstraChildren of SethChiroptera LegionConflagratorsConsuls Exemplar • ✴ Crimson HarbingersCrimson HurricanesCrimson SentinelsCrimson Shadows • ✴ Crimson SpearsCrocodylonsCrotalid KillersCrotalidsCrypt KeepersCyclopean SonsCyclopes
D
DakkamarinesDark HostsDark JudgesDawn LordsDead BellsDeath IncarnateDeath KrakensDeep AngelsDiamondbacksDominatorsDoom HuntersDormant SonsDrakes of DeathfireDrakken MaraudersDusk VulturesDust Knights
E
Ebon SeraphsEbony DragonsEclipsed WardensEmber SharksEmperor's EyesEmperor's LiberatorsEmperor's MartyrsEmperor's OwnEmperor's ReapersEmperor's RiflesEmperor's TridentEmperor's WardensEnlightened SonsErelimEternal EaglesEternal GuardEternal SlayersEternal SonsEthereal DragoonsExalted SeraphsExecutors
F
Fatebinders of TyrFerrous TriariiFire AddersFlesh RippersForlorn
G
Garuda LegionGhost CrusadersGilded HammersGold KnightsGolden KnightsGolden LionsGrail KnightsGraven SkullsGreciansGreenskinners
H
Hariqan BrotherhoodHellraisersHoly GuardiansHoly HospitallersHonour Bound BladesHounds MortalisHounds of ArgosHounds of Kerberos
I
ImpalersImperial RavensImperial WardensIron BisonIron BloodIron DrakesIron PurityIron RevenantsIron SpearsIron Wraths
J
Jackal Claws
K
Keepers of the AccordThe KinKin SerpentsKnights of Argent • ✴ Knights of Va'alKnights of VigilanceKnights of WarKnights of the AnvilKnights of the FistKnights of the WatchKnights CeruleanKnights RevenantKraken Scythes
L
The Last Chapter • † Life BearersLightning SonsLions Malevolent • ✴ Lost CrusadersLycaean Liberators
M
Macragge GuardMagistersMasonic MarinesMasters of SaltThe MedjayMegalodonsMourning CherubimMortarchs SerpentiaMyriad
N
Nemean LionsNew DawnNight Walkers • † Nineteen Red RavensNorthern Lions
O
Obsidian FistsObsidian FlameObsidian GriffonsOmni-LegionOmniscions
P
Paladins of HeliotropePalatines SomniumPale OnesPhantom KnightsPhantom StalkersPhoenix LegionPrædicatorsProtean VipersProwlersPurgatoriansPurge Marines
Q
Quartermasters
R
Rampant LionsRed AxesRedeemedRevenantRevenant AngelsRetributorsRhinosRound Table
S
Sanctors of LightrimSanguine Berzerkers • † Scions of the KonicSea HawksSea SerpentsSeekers of PenitenceSeraphs of VigilanceSermo InvictusShadows of Death • ✴ Silver SwordsSin EatersSkull ReapersSmilodonsSnow OwlsSoaring ChaliceSolar AvengersSolar WolvesSons of BryumSons of CerberusSons of Enlightenment • † Sons of GalathorSons of KhonshuSons of RaptureSons of the CreedSons of the GallowsSpartans of VeloxSpectral WolvesStar ReapersStarbladesSteelscale WyvernsStorm GriffonsStormbreakersSun GuardSun Hounds
T
Tempest GuardTemplars of SanguiniusTemporal LordsTenebris ShadesTertium ExsecratorumThunder WolvesTusks of ProteusTwilight Wolves
U
V
Venerus FathersVermillion SnakesVigil RaptorsVindicator LordsViridian VastationVoid AngelsVoid OwlsVoid ReapersVoidmasters
W
War RavensWar ShieldsWarborn AngelsWardens of AbsolutionWardens VotariiWarstalkersWhite LotusWhite PaladinsWinged FistsWinged LegionWings of JudgmentWings of SalvaxesWolf's-Head MarinesWolves of RetributionWorld Tree
X
Y
Z
Zealot Scythes
[Source]