Warhammer 40,000 Homebrew Wiki
Advertisement
Community-header-background This article, Corpse Wolves, was written by Icestormshadow. Please do not edit or 'acquire' this fiction without the writer's permission.


Tech-Priest Construction This article, Corpse Wolves, is currently under active construction. The author, Icestormshadow, apologizes for the inconvenience.



The Corpse Wolves are a now extinct Successor Chapter hailing from the proud lineage of the feral Space Wolves. This Chapter, along with several dozen others, were created during the massive Ultima Founding in 999.M41, in the wake of Abaddon the Despoiler's 13th Black Crusade and the resurrection of the Ultramarines Primarch Roboute Guilliman. To help offset the severe losses sustained by the Adeptus Astartes over the last several centuries, Roboute Guilliman, now the acting Lord Commander of the Imperium, revealed his ultimate contingency plan -- the Primaris Space Marines -- the next stage of evolution of the Space Marines.

The Corpse Wolves were one of several new Successor Chapters comprised entirely of Primaris Marines, created to help defend the Imperium of Man from the various enemies of Mankind, that currently assailed the Emperor's realm on all sides. They helped turn the tide in the notable Imperial campaign which came to be known as 'The War for Polaris's Star'. These Sons Of Russ are formidable foes indeed. Located at the tip of the border between the newly designated Imperium Nihilus, or the 'Dark Imperium', which had gone dark without the beacon of the Astronomican, and the Imperium.

However, the Corpse Wolves met their untimely end during the 'Death of Wolves' event, where the Chapter was completely destroyed by Chaos.

History []

The Corpse Wolves were one of several new Successor Chapters comprised entirely of Primaris Marines, created during the recent Ultima Founding in 999.M41. Following their inception, they were immediately dispatched to designated areas of the galaxy, to help stem the tide of the Forces of Chaos, who currently assailed thousands of Imperial worlds due to the formation of the massive tear in reality, known as the Cicatrix Maledictum or the Great Rift. This massive warp anomaly stretched from the Eye of Terror to the Eastern Fringe. Following their inception, the newly designated Corpse Wolves were sent to the Polaris sector.

The Arrival []

When the Corpse Wolves first arrived in the Polaris Sector, they found the Imperial forces in disarray, as there was no real organised defence from the local PDF's or the forces of the Astra Militarum, and all those Space Marine Chapters which had answered the call to help defend the Polaris System, were making a last stand at Polaris's Star, against a massive force of the Black Legion. The Corpse Wolves spearheaded a surprise attack on the Traitor forces, who eventually broke and fled before the onslaught and brutality inflicted by the Corpse Wolves. Abaddon was enraged that his forces had failed. Following this victory, the other Space Marine Chapters expressed their gratefulness to the Green Wolves for their fortuitous arrival and their assistance in breaking the enemy's siege. They then organized a proper defense, which they just barely got up in time, as the next wave of Black Legionaries stuck the Imperial lines.

The Battle for Polaris's Star []

As everyone got ready for battle they noticed something was wrong. Their artillery support was missing. When a small Space Marine Scout force investigated the whereabouts of their absent artillery, they found that they were all gone. Then a Polar Flares Sergeant, Kellerus O'Nell, shouted, "Ships inbound!" No one was prepared for what happened next. Massive breaches, in reality, appeared as multiple warp rifts tore the fabric of the Materium, bringing more Black Legionaries from the Immaterium. They launched a devastating attack upon the Imperial forces, who suffered severe losses in both lives and morale. For the first few days, it looked like the Forces of Chaos would inevitably win. But then elements of Corpse Wolves' elite 1st Company supported by the 6th and 7th Companies, mounted a counter-strike and spearheaded an attack on the invading forces, their Chapter's Librarians managed to close one of the five warp rifts. Though the Forces of Chaos continued wreaking havoc, the Imperial forces were now able to at least setup blockades without fear of getting attacked from their vulnerable flanks. The Imperial forces continued to slowly push themselves forward and soon began to gain ground quickly. They finally managed to close the second and third warp rifts, but this brief victory was overshadowed by what occurred next.  

The Suit []

A massive warp rift tore open into reality, and six massive armed Imperial Knight stepped through. But then several melta shots descended from the skies and blew off one it the largest Knight's arms. In the wake of these Imperial reinforcements, the Black Legion then retreated. It turned out that the Alpha Legion had helped them, but for what nefarious purpose, no one could say. Furthermore, they wanted all Space Marines off the planet in two days time or else they would bomb the planet and it's people with virus bombs. Left with little choice, the Space Marine forces immediately gathered their forces and left the besieged world, and within a few days of their departure, the Eye of Terror seemed to just disappear from view.

A New World[]

As the Space Marines celebrated their pyrrhic victory, the Corpse Wolves sought a world of their own to call home. They eventually found what they were looking for, in the form of Helix VI, as it was one of the few worlds they were able to navigate through the violent warp storms that afflicted most the galaxy. Once they made planetfall, they immediately began to establish their own fortress-monastery. Claiming the world as their own, the Corpse Wolves renamed it Ragnarok.

Battle for the Maw[]

When a Corpse Wolves scouting party was first sent to this newly discovered world, they quickly found themselves captured by daemonic traps. Losing contact with their Scouts, the Corpse Wolves speculated that something was going on the surface below, and so, they sent in the 10th and 13th packs for the kill. What they did not expect find was that the Scouts captors to be wolves. The Wolvers took the advantage and killed three of the Space Marines before they could get over their shock. They then opened up with a deadly salvo of deadly bolter fire, which the Wolvers managed to dodge. The rest of the 10th pack pulled out their chainswords and started hacking away at their lupine foes. The Wolves lost 3 of their 6 packmates. The Wolvers then started throwing psychic spells at the Astartes which caused them to lose more members of their pack. This threw off the Astartes temporarily allowing The Wolvers to escape.

Death of Wolves[]

The Corpse Wolves spot a massive Chaos heading towards their homeworld. The Corpse Wolves send out the 2nd, 4th, and 6th companies to deal with them. However, before combat could begin the Corpse Wolves were destroyed by the malefic sorcery of a very powerful Chaos Sorcerer known as Vlad the Reader. The Forces of Chaos made haste upon the Corpse Wolves' homeworld. Using his magic, Vlad disguised his forces as Corpse Wolves Astartes and reported to Chapter command that the enemy had been destroyed. Soon after, the Chaos fleet bombarded the fortress-monastery from orbit and destroyed it.

Notable Campaigns []

  • The 13th Black Crusade (998.M41) - Following their inception, the newly created Corpse Wolves - comprised entirely of the newly revealed Primaris Space Marines - help to reinforce the Polar Flares along with several other Space Marine Chapters, against a massive Chaos incursion in the Polaris System.
  • The Flarian-Unforgiven War (999.M41) - The Dark Angels and several of their Successors find several Fallen hiding within the Polaris sector as members of the World Redeemers. The Unforgiven immediately attack the World Redeemers. Immediately, the Flarian Compact is called upon to help defend itself. They all side with the World Redeemers, expecting the Dawn Raiders to side with their Progenitors.
  • The Death of Wolves (102.M42) - The Corpse Wolves ultimately meet their fate at the planet of Ragnarok, dying to defend their homeworld from Chaos with the majority of the Corpse Wolves being wiped out. However, a small remnant of the 3rd Company Astartes managed to survive. Their current whereabouts are unknown.

Home World []

Ragnarok[]

Vadim-polishchuk-fireice-2

Departmento Cartographicae pict-file of Ragnarok, Chapter home world of the Corpse Wolves.

Ragnarok is a world of ice and fire. There are three massive land formations ('continents') that constantly change in size annually. The violent upheavals and instability of the world's land masses are reminiscent of the Space Wolves' own homeworld of Fenris. Like their progenitor's homeworld, Ragnarok is a world dominated by extremes of climate. This world was once known as Helix VI, and was once a thriving agri-world. Due to an unknown cosmic event that occurred millennia earlier, the planet's axis shifted, causing catastrophic environmental changes upon the surface of the planet. This resulted in tectonic upheaval and severe weather changes. The majority of the planet's population was nearly wiped out in an instant, however, a small portion of the population managed to not only survive, but thrive upon this turbulent world.

The survivors devolved over time into a primtivistic state, breeding a hardy stock of humans who possessed intuitive survival instincts and above-normal strength, due to their day-to-day struggles to survive against the elements and the planet's deadly flora and fauna. When the Corpse Wolves re-discovered the long forgotten planet, they found it suitable for their new Chapter homeworld and claimed it as their own. The population of the newly renamed Ragnarok were found to be suitable candidates for potential future Astartes, and after extensive soul-crushing tests conducted by the Chapter's priests that test them physically, mentally and spiritually, they were deemed free of any Chaotic taint.

Continents[]

The people of Ragnarok are a very hardy and tough people. They live on the three continents:

  • Olfandor - This continent is a comprised of a series of closely linked islands. It is home to some of the trader tribes. They make their living off trading and fishing.
  • Maldofo - This continent is a Hellscape, with the Techno Ruins a place filled with ancient tech. Sadly it is too radioactive for most life to exist there. The Mala Library, a library filled with text on the Chaos Gods, but they are known as Rage, Lust, Deceit, Death, and Freedom. Lastly, the Well of Stars, no one has ever visited this place because it is in the Forest of Mazes.
  • Odinmalo - This is the most stable continent and where most of the non-Chaos tainted life lives.

Seasons[]

There are nine seasons on this poor world including:

  1. Summer: This occurs when the continents are at there largest.
  2. Winter: This season occurs when the continents are at their smallest.
  3. Spring: This is a season of new growth in both plant life and size of the continents.
  4. Fall: This season occurs when there is a shrinking of continents and food. This is the normal rotation of seasons, but the next five seasons are very random and are not a part of the rotation of seasons.
  5. Volcanous: This is a season of a lot of volcanic activity.
  6. Glacieria: This is the season of glaciers when a fourth continent appears for a short period of time.
  7. Sosurous: This is a season of dire hardship and strife when Ragnorok is invaded by creatures of the warp.
  8. Trannico: This is the season of Nid Resurgence
  9. Death Season: This is The Season of ork spore resurgence. it is called the 'Death Season' for how many Deaths and displacements occur during the Season.

Fauna[]

This deadly world is home to a variety of deadly fauna that inhabit this violent world, including:

  • Wolvers - A species of sentient wolves that are extremely adaptable both psychically and genetically.
  • Ice Wolvers - A sub-species of the sentient wolves known as wolvers that have adapted to the cold. They possess thicker fur and are white and blue in coloration. Frost weapons don't work as well against these fell creatures, but flamer weapons do.
  • Fire Wolvers - A sub-species of the sentient wolves known as Wolvers that have adapted to the heat of the volcanic regions of the planet. They possess less fur and can are usually black, yellow and red in coloration. They are quite vulnerable to Frost Weapons.
  • Shock Wolvers - A sub-species of the sentient wolves known as Wolvers that have adapted to the dangerous Techno Wasteland. They are resistant to toxins and Lightning attacks. They are Grey or Cyan.
  • Daemonic Wolvers - A sub-species of the sentient wolves known as Wolvers that have been corrupted by the Ruinous Powers. They are the most common by a decent margin. Their coloration various greatly as they can come in Red (Khorne), Blue (Tzeentch), Pink (Slaanesh), Green (Nurgle) or Black and White (Malice/Malal). They are the only sub-species not to be used by the Corpse Wolves.
  • Stalker Wolvers - A sub-species of the sentient wolves known as Wolvers that have adapted to the forest of the world. They tend to have a molt pattern. Blending in with their surroundings, they possess unique colored fur which blends in effortlessly with the foliage of their domain.
  • Cthulhus - This fell creature is a humanoid Kraken. They are one of the deadliest predators on the planet. These creatures are armed to the teeth with six-foot long thorns and very tough chitinous plate. They can live on both land and sea. it is theorized that it is a devolved Tyranid Bioform.
  • Stalkers - These are a dangerous form of Rex. They are smaller, faster and tougher. They usually travel in packs of 3-10.
  • Goderoarous - The deadliest predator on the planet. Fortunately, there are only two at any one time, with one being male and the other female. These deadly creatures are said to possess an array of deadly powers, but whose exact nature is unknown, as any person unfortunate enough to encounter them, usually do not live to survive.
  • Deacon - A species of boar that have evolved into an even hardier and tougher species than their distant porcine ancestors on Ancient Terra.
  • Fernris - A harmless little fern creature that eats kelp.
  • Yeterous - an evolved yeti that can breathe ice.                                 

Fortress-Monastery[]

The Maw[]

Mountain Fortress Stefan Koidl

Pict-file of the formidable fortress-monastery, The Maw.

The Maw is the Corpse Wolves' fortress-monastery. It has a colorful history before it belonged to the Corpse Wolves. The daemonic pack, "The Life Savers," was holding the cave. This pack terrorized the humans and other Wolvers. Built within the center of the deadly and inhospitable continent of Maldofo, The Maw is a massive citadel hewn into the side of the world's tallest peaks. This is the abode of the Corpse Wolves - a mighty citadel said to rival the Space Wolves own fortress-monastery, the Aett (know as 'The Fang'). Only a small portion of the overall citadel is visible, as the bulk of the fortress-monastery are hewn deep within the mountains themselves. Thousands of tunnels and corridors spread for hundreds of miles within the mountains themselves. The Maw is clad in thick armour cloaked by powerful, shimmering void shields, comparable in strength to most Imperial Navy vessels. The outer cliff face is dotted with a dizzying array of powerful laser turrents, air defence arrays and heavy weaponry of all stripes, able to protect The Maw from both orbital or ground assaults.

Chapter Recruitment[]

+Records Redacted+

Chapter Organisation []

As proud inheritors of the spirit of Russ, the Corpse Wolves highly valued their independence and cultural practices. Like their progenitors, they too, were a non-Codex Chapter who refused to conform to the dictats of the Codex Astartes, preferring to organise their Chapter in accordance to their own whims. Instead of the Codex-dictated 10 Companies of 100 Astartes each, the Corpse Wolves were organised into 20 'Packs' (smaller-sized companies) that possessed 2 squads with five battle-brothers each. These packs were then compiled into a pair of 'Great Companies', comparable to demi-Chapters in size of 500 battle-brothers each. The Corpse Wolves also utilised their own unique titles and ranks to distinguish themselves from the average Codex-compliant Chapters.

Officer Ranks[]

  • Moon Wolf - Chapter Master equivalent.
  • Jarl - Captain equivalent.
  • Thegn - Lieutenant equivalent.

Specialist Ranks []

  • Iron Priest - These are the Corpse Wolves Techmarines. They can with the help of a Bonding Priest make a special sword called a Bonders Sword.
  • Rune Priest - they are responsible for the spiritual guidance of the chapter.
  • Bonding Priest - They are the chapter Psykers. They are Responsible for bonding a Cubs companions.
  • Lore Beards - They are Veterans that can no longer fight so they are sent to guard the lore.
  • Investigators - They are the chapter's Trackers and Scouts.

Line Ranks[]

  • Pack Leader - Squad leader; Sergeant equivalent.
  • Wolf-Brother - Battle-Brother equivalent.
  • Short Fang - Neophyte equivalent.
  • Pup - Aspirant equivalent.

Companions[]

  • Wolvers - These are sentient wolves that have taken a liking to the Corpse Wolves and they keep them as companions. This does not actually exist in Imperial records.

Order of Battle []

Headquarters[]

Companies[]

Combat Doctrine []

Chapter Culture & Beliefs[]

Chapter Gene-Seed[]

They are descendants of the Primarch Leman Russ. they have the inherited ferocity and lupine traits inherent in the genetic legacy of Russ, since it still has the Canis Helix as the primary trait within it, but they do not suffer the instability of the 'Curse of the Wolfen' like their Progenitors, thanks to the genetic tinkering of Archmagos Belisarius Cawl.

Chapter Fleet[]

  • Broken and Shattered (Battle Barge) - This is the Chapter's only Battle Barge.

Notable Marines []

  • Moon Wolf Thor Thunderhide - Known affectionately as the 'Old Wolf', Thor was the first and only Chapter Master of the Corpse Wolves.

Chapter Relics []

  • The Wolf's Claw - This Power Claw his forged a reputation for itself. Having Faced the Talon's of Horus in combat and surviving.
  • The Spear of Russ's Axe a Slashing Spear given to the Corpse wolves by the Ice Spears Chapter. it acts as a Power Weapon.

Chapter Appearance[]

Chapter Colours[]

Like the Space Wolves of old, the Corpse Wolves primarily wore gunmetal grey battle-plate, with their shoulder trim and poleyn (knee guard) trim being painted a vivid sunburst yellow. The Aquila or Imperialis worn on the plastrons (chest guards) was also sunburst yellow in colour. Their backpacks were primarily white in colour with the top being gunmetal gray and the vents being painted light blue. A large white vertical stripe was painted from the top of their helmets all the way down the center of their faceplates.

The Corpse Wolves wargear and armour was known to be decorated with various Fenrisian cultural artifacts, primitivistic fetishes, such as bone or wolf teeth, runic script and artisan modifications. These items carried various coded references to the history and deeds of its bearer and the pack they belonged to within the Chapter, and their markings could often carry multiple meanings depending on their relation and position. Those who had long service to the Chapter were further marked by various exotic decorations and honour markings as evidence. Runes of protection inscribed upon their battle-plate were often utilised as a testimonial to their skills at war as well as protecting themselves from maleficarum.

Chapter Badge[]

The Corpse Wolves Chapter badge is a howling wolf with a skeletal head, with a large moon centered in the background.

Relations []

Allies []

  • World Redeemers -
  • Dragon Knights -
  • Shadow Flares -
  • Polar Flares -

Enemies []

  • WAAAGH!!! Sawol

Trivia[]

  • The Wolvers were inspired by a game called Spiral Knights, which had enemies of the same name.
  • Thank Algrim Whitefang for proofreading and making it readable
  • The original name was Green Wolves (also, thanks Algrim for the rename).


Space Wolves Successor Chapters
Ultima Founding Abyss StalkersAscetics of KoritBeasts UndauntedBlades of MorkaiBlood SeekersBloodied HuntersCorpse WolvesCrimson ProwlersDawn's WolvesDusk HowlersDusk StalkersFangs of FenrirGrey WolvesGreymanesHartlordsHearthkeepersIron BeastsKnights of RussKraken ReaversKraken SonsMaws of FenrisMoonlight StalkersNight WolvesRed WolvesStone BearsTempest FangsTempest WolvesVoid SelkiesWavebornWest Khan WolvesWild HuntWild WolvesWolf KnightsWolfbornWolfpyre WardensWolves of RedemptionWolves of Yggdrasil
Renegades Bloodborn Wolves
[Source]
Ultima Founding Space Marine Chapters
Dark Angels Successors Baleful PaladinsFirst ScionsHarvestersInheritors of CalibanIron SeraphsPaladins of CalibanTrench WalkersUncrowned Princes
White Scars Successors BladehoundsChogorian OutridersCicatrix BladesCrimson VanguardNemeon SolarNergüi GhostsSolar LeopardsSolar SpectresSquallguard
Space Wolves Successors Abyss StalkersAscetics of KoritBeasts UndauntedBlades of MorkaiBlood SeekersBloodied HuntersCorpse WolvesCrimson ProwlersDawn's WolvesDusk HowlersDusk StalkersFangs of FenrirGrey WolvesGreymanesHartlordsHearthkeepersIron BeastsKnights of RussKraken ReaversKraken SonsMaws of FenrisMoonlight StalkersNight WolvesRed WolvesStone BearsTempest FangsTempest WolvesVoid SelkiesWavebornWest Khan WolvesWild HuntWild WolvesWolf KnightsWolfbornWolfpyre WardensWolves of RedemptionWolves of Yggdrasil
Imperial Fists Successors Blood Fist TemplarsCadian WallIron ArbitersMaelstrom FistsPaladins of ThunderVoidwardensShadow WolvesSilver FistsSolar TitansSons of PraetoriaStorm MarchersWave Breakers
Blood Angels Successors Angels NemesisAngels RepentantAtavistsBurning Fate • †Crystal BearersEmpyreal RevenantsIncarnadinesKnights of FearObsidian ChampionsSentinels of Blood
Iron Hands Successors Eyes of FerrusFerric KingsIron StrategoiPatriarchs of IronRuiners
Ultramarines Successors Astral CarbinesAvengers of TyranCobalt ConsulsDawn GuardiansDiamond KnightsDraconian WardensEmerald VipersEpsilon TempestsFulminatorsGuilliman's RiflesHeralds of the ScriptMandatorsNight FuriesOnyx PhoenixesPraetorian GuardSons of AthenaSteel SentinelsUmbral Spectres
Salamanders Successors Argent ExecutionersExcruciatorsFireforgedJade WyvernsKnight ParagonsLegion of ArmageddonLords of AshThe MedjayNight SentinelsOnyx StarsPromethean DragoonsSeafarersVoid Wyverns
Raven Guard Successors Blade SpectresThe CastigatedCrimson BladesObsidian ShadowsOwls of JudgementPanthers of KiavahrShadow RevenantsStellar EaglesThunder RaptorsVoid WalkersWhite KestrelsWhite Ravens
Unknown Lineage AardwolvesAlpha Red GuardiansBlack RhinosCerberus ChapterDeath FlowersEducatorsIron ProphetsIrradiatorsNight WyvernsNova ScionsRedeemersMastodonsRed Revenants
[Source]
Advertisement