Tharan V

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Tharan V is a world ravaged, but unbowed, by war. Subject to the deprivations of Chaos in a nuclear war and invasion by the Heretic Astartes of the Laeran-Azuran War, the vast majority of settlements and their occupants on the world were exterminated in the early years of M42. Of the 23 Knight Houses which all paid fealty to High King Ulrac of House Theoric, only 11 remain, each occupying walled realms the size of small nations, each being protected by several constricting layers which ensure the noble houses and their serfs live in safety from the mutant horrors behind the walls. Abhumans - especially beastmen - and other abominations such as Chaos spawn and roving cannibalistic bands of raiders and abandoned remnants of decimated Traitor Astartes roam the wastes preying on the small remaining villages as well as each other. Strong Ecclesiarchial presence, the distance between the common folk and the wastelands in most cases, and the protection of the Conclave Ordinatus for the sake of protecting a hidden secret buried under the royal castle at the center of the capital of the now-Royal House of Tiberius. On rare occasions, Chaos Knights, corrupted during or after the war turned their back on the Imperium or Adeptus Mechanicus and roam the wastes. When loyal questing Knights of the ruling families out to prove themselves alone or in small groups meet with these vicious and experienced survivors in their mighty Corrupted Knights, the result is often short and bloody.

== History ==

Strong Ecclesiarchial presence, the distance between the common folk and the wastelands in most cases, and the protection of the Conclave Ordinatus for the sake of protecting a hidden secret buried under the royal castle at the center of the capital of the now-Royal House of Tiberius. Both aspiring and veteran Knight frame pilots often conduct forays into the Ashen Wastes to hunt the foul creatures of the forsaken hinterland. Armies of Men-at-Arms, clad in rad suits in the livery colors of their lords and bearing ancient laslocks and chain-halberds march out with their feudal masters to do battle with the hordes of brigands and reavers.

== Environment ==

== Culture ==

While the Quaestoris Houses have always ruled Tharan V since the Dark Age of Technology, since the Great Scouring, their domains have become the only safe havens on the world whatsoever left. Where before, many villages existed in the forests and mountains outside of direct control of the Knightly Houses, though many tens of thousands have been razed by roving bands of abhuman mutants, Chaotic cult raiding warbands, and even Corrupted Knights. It is even rumored that bands of Aeldari Rangers roam through the woods hunting both the "Corrupted" and the roving bands of Men-at-Arms serving their Knightly overlords.

== The 11 City-States ==

* Tiberfenland

* Dawnhaven

* Highwall

* Palmyria

* Velucia

* The Shield Fields

* Boorysia

* Knossios

* al-Alam

* The Adamant City

* The Bulwark

== The Surviving Houses ==

 Imperium-Sworn Houses 

Tiberian 

Pholos

Thalanax

Odenthyr

Rhodoka

Asphaleus

Etraxys

Knossian

Sasanar

===  Mechanicus-Sworn Houses  ===

Nothen

Xethos

== Military Forces of Tharan V ==