Trials of Azkab

The Trials of Azkab was an Imperial castigation campaign conducted by the Solar Wardens Space Marine Chapter in the prosecution of a cabal of Chaos Sorcerers of Tzeentch across the world of Azkab.

History
In a battle that lasted a month, the Solar Wardens chased sorcerers of Tzeentch across the world of Azkab, enduring long and painful trials to reach each sorcerer, usually resulting in a fight with dozens of cultists and chaos space marines. The most famous of the trails was the Maze of Azkab, a 3 kilometer long and 7 kilometer wide labyrinth, which saw members of the Snake tribe be separated and ambushed, lead into traps, and be tortured to death in brutal and obscene ways. Eventually young Alpin Bloodfang and his squad found the sorcerer in the center of the labyrinth, in a ritual that would spawn a Daemon of the Architect of Fate. Alpin and his squad stopped the ritual, the Sorcerer slain by Alpin's blade, Fang of Sol.