Mjorn Augmentation Patterns

Mjorn has a specialty in using the genetics as well as electromagnetics in their technologies. This specialty has lead to the creation of patterns long thought lost in using electromagnetic currents and various genetic or mechanical bionic augmentation. Forge Mjorn as a minor Forge World at the edge of known space is highly advanced thanks to it's close proximity to the Tau Empire and their Xenarite factions has learned some of the secrets of the advanced technology to produce solely Human technologies.

Augmentation Patterns
Olympian-class pneumatic piston and synth muscle Bionic Arm replacements and Anaconda-class Mechahendrites are two types of general production patterns in which Mjorn is known for Augmentation of humans. Eye replacement with bionic ocular upgrades with targeting matrix, full spectrum biometric and medical scanner, telescopic magnification with rangefinder and biometric tagging capabilities, and Electromagnetic, Ultraviolet, and Night vision alternate vision modes are common among the tech-priests and their chosen on Mjorn.

Flare-Class Spinal Graft Pattern is grafted to the spine and affixed by thick cables to heavy metal vambraces, these metre-long poles are designed to conduct psychic energy, allowing a psyker to channel more greedily and aggressively, bleeding away some of the excess power.

Posidon Class Graft
Perforating the muscles with micro-fibers increases overall strength and decreases the potential for muscle damage from exertion. Strong synthetic fibers are woven through the skin, dramatically reducing damage taken from most attacks. By reinforcing the skeleton with a synthetic weave, bones can be made almost unbreakable. In the event of bone trauma, a Biologis generated gel that get produced in the spinal column using fibers to act as conduits to allow for improved healing and bone regeneration in a matter of days. It combines several useful applications: a local anesthetic, disinfectant and clotting agent all in one. Once applied, the gel is designed to grip tight to flesh until subjected to a frequency of ultrasound. It is sealable against liquids - most notably blood - as well as contaminants and gasses.

Odin Class Bionic Arm Augmentation
The augmentation activates a schedule of coupled, pulsed electric field exposure treatments, which augment and restore the bone marrow cell population. This grants the user the strength to briefly lift and throw very large objects. Heat generated from electroactive polymers in the augmentation enables thermal actuation of the polymers, allowing users to carry larger loads. Transfer of air pressure captured from the rapid contractions of the artificial muscle provide further power to the arm's pneumatic actuators. Ionic, electro-active polymers can be actuated through the diffusion of ions throughout the arm's musculature and thus provide greater dexterity and strength.

Hermes Class Bionic Leg Augmentation
The Hermes Class is an augmented artificial limb built on a framework of advanced polymers and lightweight metals. In place of an organic musculature, these augmentations utilize 'myomers'-bunches of electro-stimulated plastic cables that mimic the actions of muscle tissues, but to a greatly strengthened degree. In combination with tiny motors and shock-absorbing liquid polymer buffers, these bionics are capable of far exceeding human physical attributes.

Electromagnetic Decelerator
A discreet augmentation surgically implanted in the user's lower back, slightly above the coccyx at the base of the vertebral column. The device has an accelerative descent sensor built in; in freefall, the unit will automatically activate an Electromagnetic Field decelerator generating a fixed-focus electromagnetic lensing field, projected downward along the plane of the drop. This field pushes against the planet's magnetosphere and slows the user's descent to a manageable velocity, allowing him to fall from up to thirty two feet.

Energy Conversion Augmentation
Employing processes similar to those whereby the human digestive system converts organic nutrients from food into electrochemical energy, the augmentation adapts electrochemicals into energy for discrete capacitors, and charging those cells with augmentation-dedicated energy.

Artemis Nervous System Bionic Augmentation
By activating the "attention" button in the parasympathetic nervous system. While activating the vagus nerve, burst of norepinephrine and acetylcholine flood the motor cortex and enabled rapid learning and re-learning, along with increased bursts of mental focus.

Pulse Class Projected Energy Blast Pattern Augmentation
Mounted into a Arm Bionic is an invisible deuterium-fluoride laser to generate a wall of concussive force that knocks down targets and displaces objects. It is invaluable in crowd-control scenarios where threats must be neutralized and casualties kept to a minimum. The weapon has a long firing cycle, a short operational range, and a lengthy recharge time. Deutrium fluoride laser operates at about 3.8 µm (infrared region)

Mjorn Rebreather Implant Augmentation
The Implanted Rebreather is frequently coupled with a chemical air filter to prevent acute injury from inhaled toxins or biological agents. The augmentation contains a narrow strip of fiberglass laminated with titanium dioxide (TiO2). A drip-feed of energy keeps the TiO2 electrified such that it continuously breaks apart toxic chemicals, producing water vapor and other harmless molecules. Almost all dangerous inhaled agents can be broken down in this fashion, rendering the user safely immune to a broad spectrum of weaponized toxins.

Nova Class Augmentation
Used to propel themselves horizontally at great speed across a short distance, whether on the ground or in the air. Achieved this by generating an electromagnetic pulse-wave behind the user, which applies pressure evenly across the user's back.