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Space Marines Chapters Articles ---

Known officially as the Emperor's Eyes, or the Eyes of the Emperor, they are a non-Codex compliant Space Marine Chapter created in the 36th Millenium. This Chapter was created during the ill-fated 21st Founding, known as the 'Cursed' Founding, from the lineage of the stoic Imperial Fists. The Eyes are specialists in supporting other Imperial military forces on campaign, possessing a larger than normal number of pykers, which has led to problems and suspicion amongst many of their fellow Adeptus Astartes Chapters as well as various organisations of the Imperium of Man, who refuse to serve alongside them.

Chapter History
"brothers there are those among our allies who think we are tainted with heresy but we will show them that we are not corrupted, we will exterminate all corruption we find be it from the heretic the mutant or the alien, we will purify it with holy fire no matter who is tainted we will cleanse the galaxy from corruption."

- Tiberius Corvinus to all the Astartes in the chapter monastery

founded in the 21st founding the first chapter master Tiberius Corvinus placed the stones on which the chapter culture would be built upon. creating the four divisions to contain and protect the powers of the chapter and the elite first company. eventually, the sixth and last company was formed of those who have no psychic powers. he also established good contact with multiple worlds to which the chapter to this day has an agreement to come to there aid in there time of need.

after 150 years of service, the chapter came under scrutiny by other imperial forces. most by inquisitor [redacted] who tried to exterminate the entire chapter because of the Geneseed differing heavily of there progenitors and seeing it as either the use of traitor geneseed or mutated to far from there progenitor. the extermination of the chapter almost happened if it wasn't for inquisitor Ivan Mortier who stopped inquisitor [redacted] from gaining support in this and was able to convict him of heresy for trying to exterminate a chapter of loyal Astartes who were created by the God-Emperor in the image of him and his son Rogal Dorn.

Notable Campaigns
in the year 538 M.38 the chapter was requested to protect a hive world from a chaos invasion. the chapter sent 1 strike company the war of the planet lasted 5 years in which the company fought both a chaos rebellion and a death guard Warband. eventually, an inquisition force came in and issued a warning that the planet was lost thanks to a virus that the enemy was spreading the Eyes Astartes tried to save as many people as possible before the inquisition ordered exterminatus. in total, the people saved where half a hive in number but the rest of the population was lost.
 * the Defence of Decimus

after the war on Decimus as soon as the council heard about the loss and the human casualties they declared a 100-year penitent crusade. in which they helped conquer two systems and establish a solid hold over the planets.
 * the Decimus penitent crusade

in the year 284 M.39 the chapter was recalled to there home system. because of a Night Lords Warband and a World Eater warbands attacking the system. with a focus on the in-system hive world of Kerkrade and forge world of Chemelo. the war for the system took 80 years in which the chapter deployed 2 strike companies to defend the planet Kerkrade in which most fighting was in the hives in each the chapter was protecting the civilian populace from the Night Lords Warband. and 2 other strike companies to aid the forge world in its defence against the World Eaters. after 20 years the world eater forces where fully destroyed and there fleet only having two strike cruisers. the night lords Warband retreated to the two agri worlds in the system and proceed to use guerilla and terror warfare. a small contingent was either brave or foolish enough to retreat to the feral worlds and by extend the chapter homeworld this contingent was able to survive for 4 months be for being destroyed. after 80 years of fighting the enemy's where fully destroyed
 * the Defence of Limburg

in the year 958 M.37 the chapter went to join a siege on Maserichter a hive world that was mostly taken over by the Tau. after breaking through the naval blockade the chapter combined with 1 company of dark angels and 4 Astra militarum regiments they fought against the Tau for 7 years. until there was a problem of the imperial forces having their own objectives. the dark angels had their objective which is unknown and pulled out after 9 years this is fought to be because they sustained high casualties both by Tau and other Imperial forces. while the Emperor's Eyes wanted to liberate the human inhabitants from the Tau. while the militarum regiments either agreed with the Eyes or thought this to be extermination war seeing all human civilians as enemy supporters. the siege took 17 years after which reinforcements came and wiped the Tau out.
 * the Siege of Maserichter

Homeworld
limburg prime is an artic feral world in the Limburg sector with feral tribes. many feral tribes of which they recruit will try to make a pilgrimage to as they call the 'city of angels' which is the chapter monastery that lies in the mountains in the northern pole of the planet. these pilgrimages to the chapter monestary are filled with danger both from the wild life and from the climate. if a pilgrimage makes it to the monastery they will be checked for purity and gain entry to the monastery for a month. after a month they will be given supplies for there journey back. after the defence of Limburg, some of the tribes started either worshipping the dark gods, following the Night lords contingent or became shell shocked and starting to fear any Astartes both loyal and traitors. eventually, these tribes were either purged by the Astartes or by the tribes who still followed the emperor.

Chapter Culture
"-what are you doing.

-leave me be Dark Angel I am mourning my companion.

-why do you mourn a guardsman their expendable and easy to replace.

(sound of a loud bang) -that soldier has been with the chapter and been my companion for 40 years of his life, he has saved my life multiple times and I won't tolerate someone disrespecting him.

-you two quit it, Dark Angel, your sergeant wants to speak to you now go"

- recording of an interaction between a Dark Angel and a Eyes Astartes.

Though the Emperor's Eyes are of the lineage of Rogal Dorn, they will do anything to protect both the citizens and other Imperial forces. There have been cases reported of Eyes Astartes putting themselves in front of projectiles to save Imperial Guardsmen and citizens from imminent harm. This selflessness, however, isn't true for the Chapter's elite 1st and 4th Companies, whom often judge both their fellow brother Astartes, allied forces and citizens by reading their minds to see if they are worthy of saving. If they have been judged impure or tainted in any way, they will be executed as soon as possible. This callousness has resulted in skirmishes with allied forces and hatred from other chapters. they also have the dislike of vehicles and only use transports willingly. and will use combat focused vehicles if it is absolutely necessary and prefer to use tamed creatures of their recruitment worlds.

in the event of an Astartes death the bones will be decorated and given to there companion except the skull which after being decorated and being engraved with the name of the fallen will be copied and the original will go in The Hall of the Pure the copy will be given to his companion who will incorporate the skull in his armour. if the companion of the Astartes died aswell there remains except their skulls will be cremated or if the companion isn't an Astartes they will be given there bones and skull copy which they will incorporate in there armour and then they can choose to leave the chapter or remain in it as a serf. if the companion that died wasn't an Astartes they will get the same treatment of an Astartes even getting their skull in the the Hall of the pure. if recovery of the body is deemed impossible but their body is in weapons reach they will be destroyed either by explosives or incendiary grenades and weapons.
 * only in death does duty end

when an Astartes is allowed to join the first company they will undergo the trail of will this trail will be lead by the Ancient of will. the trail takes 4 days for three days the Astartes will be dropped on there recruiting world of origin and are told to hunt 4 beasts chosen by the Ancient. the Astartes will do this alone and without equipment, they are also not allowed to make contact with the indigenous tribes. the last day they will be tested mentally and undergo a purity check. if they should succeed in the the trail of will they will undergo a process that breaks parts of the warding of their mind and lets them use more of their psychic powers. if their hunt wasn't completed they will be sent back to there company. should they fail the mental test or be deemed to unpure for the 1st company they will be turned in to a Fallen
 * the trail of will

should they fail the trail of will there armour fuses with there body and they become a Fallen. for this reason, the initiates will be put in terminator armour. the Fallen are seen as unpure and although they are counted among the 1st company they are seen and treated lower than servitors by the chapter and their allies. the companion teis will be broken and their companion will get given a new companion. upon there death, their armour will be salvaged as good as they can most of the time this will not be possible because Fallen will go on suicide missions or the armour will have fused so much with there body that a full armour recovery is impossible.
 * the Fallen

the Ancients are the only five dreadnoughts of the chapter if an Astartes cant fight they will be sent to allied worlds to train PDF and guardsman regiments or become chapter serfs. unless the Ancients of there company has died then one will become the new Ancient of there company. the ancients are expected to train the company's new blood in the ways of there company and give them psychic training. the Ancients of will goes over the trail of will,
 * Ancients

the Bokkenridders are the bodyguard of the chapter master and are hand-picked by de counsel from the 1st company veterans. they will be given the Gaurdian armour. the Bokkenriders are mostly used as a fast attack force and will ride with the chapter master on the Demi Gryphs native to Limburg prime. it is seen as the second greatest honours for an Astarte of the chapter and for that all members of the Bokkenriders are treated with respect by there brothers this from an outside view has been compared to the respect and awe an Astarte gets from a gaurdsman.
 * Bokkenriders

Chapter Beliefs
unlike most chapters, the emperor's Eyes follow the imperial cult although in their own ways they see the emperor as a god and that they are his Angels and think all of humanity human and abbhuman as his children and should be shielded from Xenos and corruption.

the school of the Phoenix train their psychic powers to through prayer summon familiars, resurrect the dead and empower there melee weapons with psychic powers. this led to worry from allied forces since the wolf-like familiars have been mistaken for demons and Xeno lifeforms. the resurrecting of the dead has terrified Astra militarum regiments since ones resurrected the body's turn black and are covered by green fire but ones they have taken damage or a suit breach for resurrected Astartes they turn into ash.
 * school of the phoenix

the school of the hydra train in using their psychic powers to heal wounds this is taught both to tactical marines and all apothecaries. the wounds they heal can be from light wounds to missing limbs. the downsides are it takes a lot of energy to heal severe wounds there have been cases of marines temporarily losing consciousness while trying to heal either severe wounds or many smaller ones in a short span of time.
 * school of the hydra 

the school of the Kraken trains in telepathy and telekineses. they will use their telepathy to read the minds of allied forces from PDF soldiers to Astartes to see if there pure and untainted. if deemed unpure they will be executed on grounds of heresy. this has led to skirmishes with Astartes of other chapters and destruction of Astra militarum units
 * school of the Kraken

the school of the dragon train to use all kinds of destructive powers to decimate the enemy. this includes but isn't limited to psychic fire, lightning and telekineses.
 * school of the dragon

Chapter Recruitment
"we don't hate librarians because of there psychic powers, but because they have more potential than our veterans without earning it, our veterans bloodied themselves in countless battles but even then we are not trusted to let us fight with our full potential. we hate librarians because we aren't allowed to use our potential after having proven ourselves in countless battles, but they can while they only have seen battle maybe ones or twice."

- reply from 2nd company sergeant Thrur Chull to being asked why they show hatetred towards an allied librarian

the Emperor's Eyes recruit Neophytes from three feral worlds; Limburg Prime, Limburg Secundus and Penta. In order for a potential initiate to be noticed by the Chapter, they have to hunt a predator that is considered a worthy kill, for example, one of the deadly hydras of Limburg Prime. While they undergo their hunt the initiates will be observed by veterans of the 1st Company to see how they hunt. If the initiate manages to kill the beast while it is asleep or if they show any signs of fear, they will not be recruited. If they boldly charge the potentially deadly predator without thinking, it will be debated whether or not they are considered worthy to be recruited.

If an initiate is considered worthy for recruitment, they will undergo the same surgeries and training, much like their Imperial Fists progenitors. During their formal training, it will be decided to which company they newly promoted Scout Marine will become a part of. These new Astartes will be further screened for inherent psychic potential. Should they possess none, they will be put into the 6th Company. If they possess psychic potential, they will undergo a thorough process in which their mind will be warded and purified, in order to contain their psychic power, this will lead to either the death of the initiate or his psychic powers will be reduced to a fraction of its power. After this phase, they will be put into the 2nd, 3rd, 4th or 5th Company.

The 1st Veteran Company recruits from the other companies for potential Veteran Marines. To be recruited into the elite 1st Company the Astartes needs to be worthy of the rank of Captain and needs to be recommended by two or more veterans. They will then undergo the Trial of Will. Should the potential Astartes succeed, they will be granted the rank of captain, allowed to learn the teachings of other schools and join the ranks of the elite 1st Company. If they fail the Trial of Will, they will become one of 'The Fallen' and have their body permanently fused into a suit of Tactical Dreadnought Armour. Through both mechanical and unknown esoteric means, a Fallen will henceforth, feel everything done to the armour as if it were their own skin. Exposed flesh will turn bronze and they will be cursed to carry their impurity for as long as they serve.

Combat Doctrine
"what is cuun narser - what is our purpose

bah cabuor haar emperors vhetin - to protect the emperor's domain

what is cuun aka - what is our duty

bah cabuor haar urmankalar - to protect the believer

what is cuun kar'tayl - what is our certainty

that mhi will naastar haar aru'e - that we will destroy the enemy"

- chant of the Emperors Eyes

most times they organise strike forces which have to include 1 battle brother of each company. in most circumstances this strike force will be led by 2 veterans and be around 5 squads of ten marines, these strike forces will mostly be deployed with crusading forces be it Astra millitarum regiments or other astartres forces. in special circumstances they will send a strike company these will be led by a captain or in dire circumstances the chapter master these strike companies are mostly deployed during the defences of planets they have aliegenses with or interest in.

each battle brother is given a companion in most circumstances this will be another battle-brother of the same company. in special cases, a normal human or skitari can be granted the status of companion and they will be treated as part of the company instead of as a serf. though this will only happen if they either saved a battle brother who doesn't have a companion, been offered as a token of friendship with the chapter or been of great value in a battle.

when in combat they will try to eliminate the enemy as fast as possible this will lead to pursuits or charges to destroy the enemy this will most times be supported by millitarum regiments. but they won't charge if it would allow the enemy an attack on civilian targets or cause mass casualties to guard units.

Chapter Gene seed
their geneseed is considered a flawed version of the imperial fists geneseed. they have less recorded instances of Astartes suffering from the primarch's curse or Dorn's darkness. but the Betcher's Gland and Sus-an Membrane are like there Progenitor useless. most Astartes still have the urge to scrimshaw the bones of fallen kin though they set their rules that only the companion of the fallen brothers may scrimshaw their bones in an attempt to contain the urge. two defects from there progenitor are that they feel or show more emotion from some thoughts of 'love' to outbursts of anger this combined with the fact that they have a large amount of there chapter being psykers without issue. this has drawn suspicion on them and there have been attempts to disband or exterminate the chapter.

Deathwatch Service
the chapters hate for Xenos is the same as each loyal servant of the god emperor. this makes them suitable for recruitment into the deathwatch. but it will be uncommon because most of the chapter will rather serve with the chance to protect loyal citizens directly in the field of battle, and the 1st and 4t have a chance to kill other Deathwatch members if they deem them unpure.

Notable Members
the founding chapter master his origin is unknown but thought to be either of Terran decent or Limburg prime. he survived multiple battles and lead the chapter for 761 years before being slain by an Eldar farseer in combat.
 * Tiberius Corvinus (Deceased)

Chapter Fleet

 * The Juliana (Battle Barge)
 * Egelshoven (Battle Barge)

Chapter Relics & Artifacts

 * Armour of Purity - The armour worn by the founding Chapter Master and all successive Chapter Masters that followed in his footsteps. The Armour of Purity consists of Mk III 'Iron' and Mark VI 'Corvus' patterns of power armour.


 * Banner of Eyes - The Banner of Eyes is, at first glance, a normal chapter banner, but the Chapter has added eleven skulls, with cybernetic eyes in their left eye sockets, to the banner. One of these skulls sits atop the banner, which belongs to the founding Chapter Master and two rows of five skulls of the ten Bokenriders that served with the founding Chapter Master.


 * The Hall of the Pure - Located aboard the Egelshoven, this massive reliquary is filled with the skulls of the 1st through 5th Companies, all of which have cybernetic eyes installed in their left eye sockets. It is here, that the Banner of Eyes is kept when not taken into combat. This reliquary is seen as sacred ground and only Astartes are allowed to tread its sacred halls.


 * The Guardians armours - the armour worn by the Bokkenriders the personal bodyguards of the chapter master. the armours consist of ten Mk IV 'Maximus' engraved with the names of all who wore it and with prayers to the Emperor.


 * flagel sacer ignis - the flagel sacer ignis is at first glance a feudal era flail. the flail is only used by the chapter champion and is made in a way that it acts as a power weapon which will be boosted by the champions psychic powers, which in turn will give the effect of fire around both the ball and the chain.

Allies

 * Kerkrader Astra Militarum Regiments
 * Order of the Beast (Adepta Sororitas Order)

Enemies

 * Death Gaurd
 * World Eater
 * Night Lords
 * Tau

About the Eyes of the Emperor
"Don't be scared by them although. Their sounds aren't something to get used to, but the Astartes brought them back to fight for the Emperor again. So don't be scared, but fight, so that you don't become one of them."

- Attributed to an unknown Kerkrader Sergeant to his troops when they witnessed allied troops following their resurrection.

By the Eyes of the Emperor
"What makes an Astartes if not his purpose his purity and his faith in the god emperor. those that think that it is his equipment that makes the Astartes is the idea of those ignorant to the purpose of the astartes"

- Ancient of Will Ellegan

"vod an vi cuyir tasked ti cinarin ibic world be aruetiise bal protecting those verburyc at cuun alor te emperor. those tion'ad don't tengaanar faith o'r kaysh Kelir cuyir set ablaze o'r te holy tracyn bal cuyir worth neither tero nor adenn. par te emperor. brothers we are tasked with cleansing this world of traitors and protecting those loyal to our lord the emperor.  those who don't show faith in him shall be set ablaze in the holy fire and are worth neither pity nor mercy.  for the emperor."

- veteran Uvu Chyr leading a strike team alongside a crusading force translated from Mando'a to Gothic