225th Lunar Venatorii Heavy Cavalry Regiment

The 225th Lunar Venatorii ' Lunar Valkyries ' Armored Siege Regiment, known unofficially as the ' Wyrm Gendarme ' , is an Astra Militarum Cavalry Regiment hailing from a little known sector of space close to the borders of the Tau Empire. The soldiers of the agri-worlds, frontier worlds, and forge worlds of this sub-sector of space form the Lunar Venatorii regiments of the Astra Militarum, famed in the Imperium for their diverse units and atypical forms of combat. They form into additional personnel for various fleets that transship through the area into the dangerous edges of the galaxy. Lunar Venatorii have faced everything from Xenos to Chaos in their sector but have always stood strong in the light of the Emperor.

Among these Regiments is the 225th. The 225th is an Armored Siege Regiment of the Lunar Venatorii Astra Militarum forces deployed to multiple war-zones since its inception long ago, the most recent of which being Hive Cogger, aiding the Inquisition in suppressing several Chaos war-bands. They are known among the Lunar Venatorii as a kind of specialized armor regiment whose way of warfare is breaking down fortified areas. The 225th specialize in heavy siege warfare.

The ' Wyrm Gendarme '  is comprised of approximately 2,500 Guardsmen and over 1,500 Enginseers and support personnel divided into roughly 4 Battalions, each Battalion further broken into 3 Companies apiece. Part of the uniqueness of this Regiment is how the Battalions are divided and their mission sets.

History
(to be added)

Regimental Home-worlds and Sub-sector
The 225th specifically come from several Frontier Worlds at the very edge of the Ishtar Sub-sector on the Eastern Fringe of the Galaxy. Ishtar Sub-Sector is the last bastion before going past the edge of the light of the Emperor. Here the depredations of the xenos is constant. The Lunar Venatorii Regiments are raised from all the worlds here and given training before being provided to the various wars of the Imperium. Due the high amount of conflict and deep investments of the Cult Mechanicus in the sub-sector most worlds here have pledged some sort of agreement with their benefactors originally hailing from a Explorator Fleet from Stygies VII.

The Forge World of the sub-sector origins are of a sect of Stygies VII Tech-priests who established the Imperial presence long ago. In time, the sub-sector has been raised as a bastion of Imperial might before the dark beyond. With a Chapter of the mighty Adeptus Astartes establishing a home-world among these planets the security of the sector should be ensured in time. Further a Knight Household has claimed responsibility for pushing the bounds on the Frontier Worlds. Unfortunately, not all as well in this corner as humanity is ever frail in their belief, several have fallen to chaos.

For a sub-sector with so many warriors, it is under constant conflict. few planets if any are untouched by hands of Xenos or traitors. Under the constant attacks more and more resources are being raised to push all others out.

Notable Campaigns

 * Siege of Hive (Unknown Date) - The 225th, alongside multiple Astra Militarum and Inquisition formations, defeated an alliance of Plague Marines and various Chaos Cults.

Organization and Tactics
The Wyrm Gendarme is comprised of approximately 1,750 Storm Trooper Grade Guardsmen and over 1,000 Enginseers and support personnel divided into roughly 4 Battalions, each Battalion further broken into 5 Companies apiece. Part of the uniqueness of this Regiment is how the Battalions are divided and their mission sets. 205 Combat Bikes in various Patterns, 120 Horses, 120 Wyrms, 40 Sentinels, 80 Tauros Rapid Assault Vehicles, 15 Salamander Command Variant Light Tanks, 35 Chimera Light Tanks, and 5 Samaritan Light Tanks make up the transportation of this Regiment.

1st and 2nd Battalions form the Cordon and Harassing Elements. They form the bulk of the newest men and are Elite Calvary but are still the General troops of the Regiment. This is where the Reinforcements are generally assigned during their first campaigns unless they show special skills. The 1st and 2nd Battalions consist of 375 Guardsmen each broken into 5 companies. Each Company is an mostly independent element, that maintains its own motor-pool.

3rd Battalion is the home of the truly elite cavalry. The Riders of 3rd Battalion 487th are split into two classes, those that are the stealth specialists of the Horse Corp and the terrifying flying cavalry of the Wyrm Riders. Wyrms are a large flying serpentine beast from their home argi-world. It's long claws and sharp teeth are death to the unwary. With scales that can deflect lasgun blasts, only the bravest even try to hunt these creatures. The beast masters and riders of the mighty 3rd, however, have tamed enough to be an effective combat multiplier. However the process is long and each Wyrm can only be bonded to one person at a time making them a rare and valuable resource.

Even the Leadership and organization of 3rd Battalion is different from the rest. Command is split between the mostly enlisted Wyrm Riders who are ranked into Wings under the leadership of Flight Leader Sergeant Major Jacob Holiday. He reports directly to Regimental Command just like the Battalion Commander Marshal Gustav Stålhandske who commands mainly their ground forces. The Horse Riders and Command Tanks of 3rd play a role of sabotage, infiltration, and subterfuge.

4th Battalion is more akin to mounted Infantry than true Cavalry but play a special and vital role to the rest of the Regiment. The home of the Light Transport Tanks and Vox Warfare sections of the Regiment, 4th Battalion make up some of the heaviest arsenal.

Companies

 * 1st Company: Headed by Lieutenant Colonel Alexander Jones. Consists of the Command Salamander Light Tank and 30 Combat Motorcycles.
 * 2nd Company: Headed by a Captain. Consists of the Command Salamander Light Tank, 15 Combat Motorcycles, 8 Tauros Rapid Assault Vehicles, 2 Tauros Venators, 4 Mars Pattern Sentinels, and an Armageddon Pattern Sentinel.
 * 3rd Company: Headed by a Captain. Consists of the Command Salamander Light Tank, 15 Combat Motorcycles, 8 Tauros Rapid Assault Vehicles, 2 Tauros Venators, 4 Mars Pattern Sentinels, and an Armageddon Pattern Sentinel.
 * 4th Company: Headed by a Captain. Consists of the Command Salamander Light Tank, 15 Combat Motorcycles, 8 Tauros Rapid Assault Vehicles, 2 Tauros Venators, 4 Mars Pattern Sentinels, and an Armageddon Pattern Sentinel.
 * 5th Company: Headed by a Captain. Consists of the Command Salamander Light Tank, 15 Combat Motorcycles, 8 Tauros Rapid Assault Vehicles, 2 Tauros Venators, 4 Mars Pattern Sentinels, and an Armageddon Pattern Sentinel.

Companies

 * 1st Company: Headed by a Lieutenant Colonel. Consists of the Command Salamander Light Tank and 30 Combat Motorcycles.
 * 2nd Company: Headed by a Captain. Consists of the Command Salamander Light Tank, 15 Combat Motorcycles, 8 Tauros Rapid Assault Vehicles, 2 Tauros Venators, 4 Mars Pattern Sentinels, and an Armageddon Pattern Sentinel.
 * 3rd Company: Headed by Captain Jensen. Consists of the Command Salamander Light Tank, 15 Combat Motorcycles, 8 Tauros Rapid Assault Vehicles, 2 Tauros Venators, 4 Mars Pattern Sentinels, and an Armageddon Pattern Sentinel.
 * 4th Company: Headed by a Captain. Consists of the Command Salamander Light Tank, 15 Combat Motorcycles, 8 Tauros Rapid Assault Vehicles, 2 Tauros Venators, 4 Mars Pattern Sentinels, and an Armageddon Pattern Sentinel.
 * 5th Company: Headed by a Captain. Consists of the Command Salamander Light Tank, 15 Combat Motorcycles, 8 Tauros Rapid Assault Vehicles, 2 Tauros Venators, 4 Mars Pattern Sentinels, and an Armageddon Pattern Sentinel.

Companies

 * 1st Company: Headed by Marshal Gustav Stålhandske. Consists of the Command Salamander Light Tank, 5 Combat Motorcycles, 30 Horse Troopers, 30 Wyrm Riders.
 * 2nd Company: Headed by 2 Wing Leaders. Consists of the Command Salamander Light Tank, 5 Combat Motorcycles, 60 Wyrm Riders.
 * 3rd Company: Headed by 2 Wing Leaders. Consists of the Command Salamander Light Tank, 5 Combat Motorcycles, 60 Wyrm Riders.
 * 4th Company: Headed by a Captain. Consists of the Command Salamander Light Tank, 5 Combat Motorcycles, 60 Horse Troopers.
 * 5th Company: Headed by a Captain. Consists of the Command Salamander Light Tank, 5 Combat Motorcycles, 60 Horse Troopers.

4th Battalion

 * 1st Company: Headed by a Lieutenant Colonel. Consists of the Command Chimera Light Tank, 7 Chimera Light Tanks.
 * 2nd Company: Headed by a Captain. Consists of the Command Chimera Light Tank, 7 Chimera Light Tanks.
 * 3rd Company: Headed by a Captain. Consists of the Command Chimera Light Tank, 7 Chimera Light Tanks.
 * 4th Company: Headed by a Captain. Consists of the Command Chimera Light Tank, 7 Chimera Light Tanks.
 * 5th Company: Headed by a Surgeon Captain. Consists of the Command Chimera Light Tank, 2 Chimera Light Tanks, and 5 Samaritan Light Medicae Tanks.

Specialist Formations

 * Skitarii Bodyguard - Skitarii Bodyguard Detail for Colonel Raven provided by his brother.

Standardized Equipment
The 225th make use of non-standard Astra Militarum equipment.

Specialist Equipment
The 225th posses a variety of specialized equipment.

Non-Standard Equipment
The 225th posses a variety of non-standard equipment.